October Update: We’re Accelerating
[p]Hi everyone![/p][p]We have entered the accelerated production phase. This is basically the part where the project goes full-throttle, especially with adding actual content. [/p][p]My goal is to have a sizable Early Access build ready for release sometime in Q1 2026. This means:[/p][p][/p]
[/p][p]Needless to say, I’m going to be a little busier than normal :D. This means I probably won’t have much time to put out much in the way of detailed videos or write-ups. Although, hopefully I’ll have full clips of gameplay soon. [/p][p]The foundation is laid. Now we’re going to build a house. 💪[/p][p][/p][p][/p][p]Below is a screenshot of the working model for Proxy, the sardonic hacker/medic some of you may remember from the old demo.
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- [p]Around 5 hours of story content, depending on player pace, and also freeroam without a time limit[/p]
- [p]The story will introduce a player-generated character to the vampire lineages, loads of characters, and the political realities of who runs the city[/p]
- [p]A slice of the planned overworld with enterable points of interest[/p]
- [p]An early version of NPC simulation in this overworld (NPCs will have their own motivations and goals, will travel/patrol, can make decisions, can belong to factions, can be hostile or friendly to the player, can remember things, etc)[/p]
- [p]The player can interact with these NPCs (attack, trade, manipulate, take jobs from, etc)[/p]
- [p]A variety of jobs/contracts that can be undertaken [/p]
- [p]A functional and satisfying combat system that is open to further refinement[/p]
- [p]Variety of low-level enemy types for early game[/p]
- [p]Loot/equipment[/p]
- [p]Tabletop-inspired, class-based skill trees (multi-classing is planned but probably won’t make it to EA)[/p]
- [p]Basic factional and character trust mechanics[/p]
- [p]3D sex scenes with optional POV view (similar to the one in the VARA demo)[/p]
- [p]All the additional systems needed to support this in a clean, usable and hopefully non-buggy format [/p]
- [p]A LOT that I probably didn’t list. This is a mammoth-sized project [/p]
[/p][p]Needless to say, I’m going to be a little busier than normal :D. This means I probably won’t have much time to put out much in the way of detailed videos or write-ups. Although, hopefully I’ll have full clips of gameplay soon. [/p][p]The foundation is laid. Now we’re going to build a house. 💪[/p][p][/p][p][/p][p]Below is a screenshot of the working model for Proxy, the sardonic hacker/medic some of you may remember from the old demo.