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Development update - January

Hi everyone! Here’s a quick update on where we’re at in development for the game.

Goal: Produce an Alpha demo with approx 1-2 hours of gameplay. Will showcase a “vertical slice” of gameplay mechanics, including story, combat and sex. Open world gameplay will likely not make it into this demo.

Big stuff finished:

  • Storyboard and draft for demo mission (including all dialogue and text)
  • Environment rendering
  • Non-combat character rendering and animations
  • Elaborate sex scene (MFFF/FFFF foursome)
  • Main RPG system, including progression and combat mechanics (will be vastly simplified for the demo)
  • Overhauled game basics (new itemization and loot system, new dialogue layout, etc. Practically building a completely different game from prior ones)




Big stuff that needs to be done:

  • Combat (including character renders and animations)
  • Skill and weapon implementation
  • Enemies
  • Demo Boss (Lansa, Curse-obsessed Scholar)
  • “Dungeon” layout
  • Finalizing items and weapons