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Archtower v0.5.1.0 patchnotes



Archtower v0.5.1.0 build is ready!
Free Demo updated as well.

v0.5.1.0 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Only for Alpha-
  • New class: Pugilist (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New Class: Harbinger (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New weapon: Claws
  • New weapon: Pistols
  • New Perk: Firearms Expertise
  • New Perk: Sharpshooter
  • New class skill items, Battle Banners (for the Harbinger class)
  • New Tower Upgrades


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • Bleeds from the upgrade on the effectiveness of extraslot attacks are enhanced by "Vital damage" and "DoT damage" bonuses
  • "Fist Fight" perk can no longer be obtained, will either be removed or reworked later
  • "Bleeding Cut" power crystal, reduced cooldown by a third
  • Ranged weapons can no longer be used without suitable ammunition
  • Redesigned mechanics of disrupting the movement of mobs and bosses with ranged weapon projectiles.
  • The available Tower Upgrades are more visible
  • "Titan's Grip" perk additionally requires a level 10 character
  • Quest locations are more visible on the location selection screen
  • Added an experimental view speed limit setting
  • Other minor changes

    -Only for Alpha-
  • Clan's Mark is kept when you quit the game
  • Better items from clan merchants at higher levels
  • After beating the Act 3 boss, the first rune passage on 10-1 is always open
  • Passage to the north to the Loyalists in 6-1 is marked with a rune so that you can see that this might be important later
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • Fixes for some errors and typos
  • Fixes to the mechanics of interrupting boss attacks
  • Fixed inconsistency of some 1st and 3rd person melee attacks
  • Fixed incorrect location of info on some items in stores and stash
  • Other minor fixes

    -Only for Alpha-
  • Floor 10 had incorrect tapestries on the walls
  • Bugfix, during all combo attacks you can't hit with normal attacks
  • Bugfix, after passing the Act 3 boss, the rune passage on 9-4 becomes immediately open instead of just the switch rune going blank
  • Fighter, Charge, cooldown reduction upgrade worked incorrectly
  • Bugfix, taking a quest to talk to Daring Dgal works correctly now
  • Bugfix, when damaging the loot in the chest double loot wouldn't work
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/

Save 40% on Archtower during the Steam Winter Sale!



Steam started an Winter Sale!
Archtower is 40% off during the Steam Winter sale from December 21st until January 4th at 10:00am PST!




https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.5.0.0 patchnotes



Archtower v0.5.0.0 build is ready!
Free Demo updated as well.

v0.5.0.0 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Alpha and Demo-
  • Max clan level increased up to 50
  • Talk to Skill Master to lock/unlock Exp gaining

    -Only for Alpha-
  • Two new tracks (1 for the tavern, 1 for new floor)
  • New floor 10
  • New enemies
  • New effect Mental Domination
  • New boss to complete Act III
  • 7 new achievements
  • Clan Mark is now granted for clan level 10 (mark a level with a boss, fast passage, for the tower only)
  • Max level of heroes is raised to 15 (on the 15th +1 perk)
  • New bandages of Lv15
  • New food of Lv15
  • New bag
  • After the completion of Act III, new goods are added at some merchants in Clan's Domain


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • If already having 'Honor' with a faction, its reputation from quest rewards is converted to Fame at a rate of 2 to 1
  • If char is at max lvl and exp limit, extra exp from quests is converted to Fame at a rate of 1 to 2
  • Any full-fledged faction quests give reputation with those factions
  • No reputation is given for factional microquests, like "just talk to a npc"
  • Added act separation
  • Rogue, Main Skill, 2nd upgrade of 1st tier - in addition to slowdown, allows you to throw a knife while in a combat state
  • Added shot sound for bows
  • The damage of bows and slings for active skills has been significantly increased
  • More prominent shop and stash tabs
  • Difficulty "Story", boss battles, if you lose, a bag of dropped loot appears at the entrance before the battle
  • Perfect Block from the Parry Master perk allows unparried attacks to be reduced to null, but no parry is performed
  • Normal characters can eat repeatedly every 5 min, regardless of food's level, while Picky Eaters only eat when there is no Satiation effect
  • Other minor changes

    -Only for Alpha-
  • Trolls have purple blood
  • Power crystal "Mental Spike", projectile flies with a more chaotic animation
  • Added a chromatic aberration effect for player's confusion, same as with toxin poisoning
  • On the floor selection screen, fixed the Dust Exiles banner overlay on the "Floor 10" line
  • Crossbow damage formulas for active skills have been slightly revised
  • "Fast Travel within the Domain" is now given for clan level 25 instead of level 10
  • Added a hint that crystals are used to put in the bracelet
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • In the tavern on pause, the bard continues to play new music track when the old one is finished
  • Some fixes for localizations
  • Fixed twitching of buff icons on some GUI scaling values
  • Fixed errors of incorrect description and damage formula of some skills for ranged weapons
  • Done missing localization of keys for inventory/shop/stash hints
  • Other minor fixes

    -Only for Alpha-
  • Bugfix, after selecting a track from the bard, it played in a loop
  • Better collisions for the troll brute
  • Bugfix, Stalker's hound had no effect on confusion
  • Bugfix, some enemies could drop a ring with an incorrect energy armor value
  • Some code fixes of Thunder King
  • Improved optimization on floor 7
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/

Save 33% on Archtower during the Steam Autumn Sale!



Steam started an Autumn Sale!
Archtower is 33% off during the Steam Autumn sale from November 21st until November 28th at 10:00am PST!




https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.4.6.3 patchnotes



Archtower v0.4.6.3 build is ready!
Free Demo updated as well.

v0.4.6.3 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Alpha and Demo-
  • New consumables: food (meat, fruits & vegetables, fish)
  • New status effect Satiation (exp in combat +15%)
  • 2 new traits
  • New containers with food
  • New trailer

    -Only for Alpha-
  • New building: Bathhouse (can be built after beating Thunder King)
  • New status effect Pleasant Cleanliness (reputation +20%)
  • 4 new achievements
  • A few new quests for Dust Exiles
  • A few new notes
  • Two new tracks


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • Localized keybinds and mouse button names
  • Doubled penalty for surviving of "Tenacious" characters, but now you can recharge it in Bathhouse
  • Tavern Keeper sells food, common merchants sell small amounts of food, also you can find it on locations
  • "Exp for enemies" renamed to "Combat Exp"
  • Decreased Exp bonus for improved versions of enemies +30% -> +12%
  • You can start lockpicking a chest just by interacting with it, while having lockpicks in your bag
  • "Subtlety" trait now works only out of combat
  • Other minor changes

    -Only for Alpha-
  • Gobloid traider of Dust Exiles now sells lockpicks
  • Redone fast travel within Clan's Domain (reward for an achievement) - less destination points, happens by using direction sign's
  • Added glowing within an inventory when you have empty bracelet slots
  • Matriarch's helper crystals don't stun, but now confuse you (prohibits attacking)
  • Elven Flint lights hearthes up with the first try
  • Hearthes can be lit just by interacting with it, while having flint in your bag
  • "Genre classic" achievement requires to unlock 1 class, instead of 5
  • Added notification informing when you unlock new bracelet slots
  • In the tavern you can switch music track with a bard npc
  • Other minor changes

    -Only for Demo-
  • Added vertical capsule for a demo for Steam's library


[h3]FIXES[/h3]
    -Alpha and Demo-
  • Fixes for Spanish localization
  • Bugfix, rare crashes when pausing while items are dropping
  • Bugfix, quick retirements sometimes gave miniscule amount of Fame instead of 0
  • Other minor fixes

    -Only for Alpha-
  • Bugfix, waterbolts of elven spearers again slow you as they should
  • Electro, second skill quest, as spikes there are well-hidden, they ignore "Subtlety"trait
  • Bugfix, a crash could happen when shamans heal/buff others on some rare occasions
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/