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Save 33% on Archtower during the Steam Spring Sale!



Steam started an Spring Sale!
Archtower is 33% off during the Steam Spring sale from March 14th until March 21st at 10:00am PST!




https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.5.3.0 patchnotes



Archtower v0.5.3.0 build is ready!
Free Demo updated as well.

v0.5.3.0 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Only for Alpha-
  • Continuation of the quests of the traders brothers
  • New quest location
  • New music track
  • Some enemies can go into frantic state at 1/4 health (faster attack and skill cooldown, higher running speed), the effect disappears only if the target is healed above the specified threshold
  • New notes
  • New Tower Upgrade "Rarity Trader", you can sometimes encounter a special trader in the Tower
  • New achievement
  • Alternative equipment of level 14 (can be found at the Rarity Trader, later it will also drop on the 11th floor)
  • Blue version of the power crystal "Barrel Destroyer"
  • Blue version of the power crystal "Pet Healing"
  • New power crystal "Shout of Anger"
  • New power crystal "Cryoblast"


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • It is more clear what to do at the end of the intro
  • It is more clear that the key to the domain should be carried away, not used
  • Clearer notification when "Wastrel" character spends 2 consumables instead of 1
  • Redrawn low-level light armor (when worn by a character)
  • Other minor changes

    -Only for Alpha-
  • The elf in the last quest on 6-3 opens a shortcut on his path if it is closed
  • "Secret Formula" quest, spiderons hunters appear more often while the quest is active, regardless of difficulty level
  • Master of Crystals, now requires only level 10
  • Some locks can be picked automatically, the chance depends on the difficulty of the lock and the character's DEX
  • Achievement "Picklock", instead of gold as a reward, you can auto-pick locks of level 1 difficulty
  • Achievement "Cracksman", instead of gold as a reward, you can auto-pick locks of level 2 difficulty
  • Achievement "Not so fast!", non-lethality removed from requirements
  • Added trading outside of safe locations: Buying - first you spend money with yourself, then clan money; Selling - the character will get the money, not the clan (you still have to save the money)
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • Fixed wrong texture of Rogue's throwing knife
  • Fixed some issues with decals in the air
  • Fixed overlapping of popup text lines
  • Some edits to localization texts
  • Other minor fixes

    -Only for Alpha-
  • Last time forgot to remove a temporary skillbook for the 2nd skill of Pugilists
  • Enemies cannot block/dodge ranged attacks if they are not alarmed
  • Fixed some bugs in achievement notifications
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.5.2.0 patchnotes



Archtower v0.5.2.0 build is ready!
Free Demo updated as well.

v0.5.2.0 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Alpha and Demo-
  • Max clan level increased up to 55

    -Only for Alpha-
  • Added trading cards and badges in Steam!
  • Added profile backgrounds for Steam
  • Added emoticons for Steam and Discord
  • 17 new achievements
  • New quests for second skill (Harbinger, Pugilist)
  • New quest locations
  • New track


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • Journal, Achievements, added scrollable subpages for big subsections of achievements
  • Consumables and skill items now have a common cooldown 1 sec
  • It is more clear, that Skill Master resets your skill upgrades
  • Added pop-up message when you use a flint, that you need something to light it using it
  • Sergeant Yax's greeting message depends on the character's level
  • Other minor changes

    -Only for Alpha-
  • "Rookie" achievement, instead of char level 10 it requires level 5
  • Slightly more detailed description on same quest items for Wisdom Keepers
  • Char limit in tavern increased from 12 to 16
  • For 50th clan level you increase tavern char limit even more for +8 (up to 24)
  • More slower cost rising of char slots in tavern
  • Quest to unlock bracelets, decreased required crystals from 50 to 30
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • Fixed the method of quest item drop in the quest to return money to the blacksmith, to avoid duplicates
  • Optimized excessive amounts of shards/decals/stains on walls and floors
  • Bugfix, "Clumsy" characters correctly break barrels on touch
  • Bugfix, Hound could not dodge some dodgeable ranged attacks
  • Bugfix, heroes and hound, now as well as mobs, can't dodge in fear/stun/entrapment state.
  • Bugfix, Archer, Quick Shot, had 0 damage in skill description
  • Other minor fixes

    -Only for Alpha-
  • Fixed incorrect movement of the elf between quests on the Floor 6
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/

Great news about Archtower!



Got an incredible gift from Steam yesterday morning 🎉
Archtower has finally got rid of the "Profile Features Limited" tag!
This is the best new year's gift ever! 🎁

What it means:
-No limit of 100 achievements for the game 🏆
-Community items are available: (I'll add it later, closer to the beta release)
  • trading cards 🧧
  • badges 💎
  • emoticons 😀
  • profile backgrounds 🌆
  • animated avatars 🏄
  • other profile customization elements 🔮

-You can add Archtower and its achievements to profile showcases
-Archtower and its achievements are now counted in game and achievement counters

Thank you all for your support, together we could overcome this extremely important milestone!
Let's keep pushing fast forward! 🚀

https://store.steampowered.com/app/1837690/Archtower/

Archtower v0.5.1.0 patchnotes



Archtower v0.5.1.0 build is ready!
Free Demo updated as well.

v0.5.1.0 Patchnotes:
[expand]
[h3]WHAT'S NEW[/h3]
    -Only for Alpha-
  • New class: Pugilist (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New Class: Harbinger (2nd skill is temporarily purchasable from a Skill Master, quest will be added later)
  • New weapon: Claws
  • New weapon: Pistols
  • New Perk: Firearms Expertise
  • New Perk: Sharpshooter
  • New class skill items, Battle Banners (for the Harbinger class)
  • New Tower Upgrades


[h3]CHANGES[/h3]
    -Alpha and Demo-
  • Bleeds from the upgrade on the effectiveness of extraslot attacks are enhanced by "Vital damage" and "DoT damage" bonuses
  • "Fist Fight" perk can no longer be obtained, will either be removed or reworked later
  • "Bleeding Cut" power crystal, reduced cooldown by a third
  • Ranged weapons can no longer be used without suitable ammunition
  • Redesigned mechanics of disrupting the movement of mobs and bosses with ranged weapon projectiles.
  • The available Tower Upgrades are more visible
  • "Titan's Grip" perk additionally requires a level 10 character
  • Quest locations are more visible on the location selection screen
  • Added an experimental view speed limit setting
  • Other minor changes

    -Only for Alpha-
  • Clan's Mark is kept when you quit the game
  • Better items from clan merchants at higher levels
  • After beating the Act 3 boss, the first rune passage on 10-1 is always open
  • Passage to the north to the Loyalists in 6-1 is marked with a rune so that you can see that this might be important later
  • Other minor changes


[h3]FIXES[/h3]
    -Alpha and Demo-
  • Fixes for some errors and typos
  • Fixes to the mechanics of interrupting boss attacks
  • Fixed inconsistency of some 1st and 3rd person melee attacks
  • Fixed incorrect location of info on some items in stores and stash
  • Other minor fixes

    -Only for Alpha-
  • Floor 10 had incorrect tapestries on the walls
  • Bugfix, during all combo attacks you can't hit with normal attacks
  • Bugfix, after passing the Act 3 boss, the rune passage on 9-4 becomes immediately open instead of just the switch rune going blank
  • Fighter, Charge, cooldown reduction upgrade worked incorrectly
  • Bugfix, taking a quest to talk to Daring Dgal works correctly now
  • Bugfix, when damaging the loot in the chest double loot wouldn't work
  • Other minor fixes
[/expand]

[previewyoutube][/previewyoutube]

https://store.steampowered.com/app/1837690/Archtower/