Archtower v0.6.10.0 patchnotes
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[/p][p]Archtower v0.6.10.0 build is ready![/p][p]Free Demo updated as well.[/p][p][/p][p]v0.6.10.0 Patchnotes:[/p][p][/p][h3]WHAT'S NEW[/h3][p]-For Alpha and Demo-[/p]
- [p]The maximum clan level has been increased to 85[/p]
- [p]New quests in the Clan Hall after beating Act 4[/p]
- [p]New quest locations[/p]
- [p]New music track[/p]
- [p]Now you can build Stone Walls in the Clan Domain through quests[/p]
- [p]The maximum hero level has been increased to 22[/p]
- [p]The third bracelet slot is available at level 21[/p]
- [p]At level 21, the next grade of healing and skill resource pots is available[/p]
- [p]Added an alternative set of level 20 equipment for Act 5 (rare quality and below)[/p]
- [p]Added level 22 equipment for Act 5 (rare quality and below, currently only available from rare merchant)[/p]
- [p]New power crystal “Psychoblast” (drops from the mini-boss at 13-3)[/p]
- [p]New power crystal “Frost Trap” (drops from small chests in Act 4)[/p]
- [p]2 new achievements[/p]
- [p]Rebalanced the chances of getting healing and skill resource pots[/p]
- [p]Optimized the code for generating power crystal descriptions (old crystals can be repaired by talking to the Tower Attendant)[/p]
- [p]Added the ability to delete your saves in the extra settings[/p]
- [p]In Act 1, the merchant now sells second-level items earlier[/p]
- [p]Other minor changes[/p]
- [p]Potion bottles for Rage have been repainted so they are not misidentified as healing potions[/p]
- [p]In one of the older quest locations, textures have been replaced with new ones, as in the new quest locations[/p]
- [p]Achievements for the number of classes unlocked - crystals are awarded as a reward instead of gold[/p]
- [p]In some dialogues, NPCs refer to the subclass instead of the class if the subclass is selected[/p]
- [p]Small chests in Act 4 in the loot list now contain 6 crystals (previously 5)[/p]
- [p]Other minor changes[/p][p] [/p]
- [p]Fixed a bug, removed notification about the limit of helper crystals when reactivating them (already fixed with a hotfix for the alpha build)[/p]
- [p]Some edits and renames in localization texts[/p]
- [p]Fixed bugs in the dialogue with the first character in the Intro[/p]
- [p]Game pad sticks now do not work in keyboard mode (to avoid unexpected cursor and character movements when a game pad is connected but not in use)[/p]
- [p]The quest to return the lands, the mini-map correctly displays the open passage in the fence, and the gate at the entrance to the estate is displayed[/p]
- [p]Other minor fixes[/p]
- [p]When buying/selling quest items, the quest status is updated at the NPC in the same location as the player[/p]
- [p]Fixed a crash when trying to select a subclass with the shop/storage window, or other similar windows open[/p]
- [p]The availability of ultimate skill upgrades was sometimes displayed incorrectly in the skills window[/p]
- [p]Fixed minor bugs when displaying quests in the log[/p]
- [p]Some trap skills did not work correctly when set up in contact with bosses[/p]
- [p]Other minor fixes [/p]