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  3. Version 0.7 / 1 Year of Early Access

Version 0.7 / 1 Year of Early Access

[h3]Fellow Tribemembers[/h3]

[h3]The 0.7 is here, and with it, we prepared a video recapping the last six months of polylithic development. It has also already been a year in Early Access; wow! Time flies fast, and I am sorry that the game is still not finished, but those of you who are following us closely know that we are constantly pushing and improving the world of polylithic, and there are great things stored for you in the future.[/h3]

[h3]Release notes for 0.7[/h3]

  • Hostile mobs no longer spawn around the player but spawn based on Biome instead
  • Hostile mobs no longer spawn from certain spawners on the first day in Sandbox
  • Fixed an issue where tribe members would sometimes not be available for inspection in the pause menu or Tasks after Migrations
  • Fixed an issue where tribe members would not migrate to the new site if both Migrations are done in a single session
  • Reduced intermittent stutters during gameplay
  • Improved physics efficiency
  • Fixed errors caused when loading old terrain in Sandbox
  • The surface of water no longer casts shadows
  • Fixed Pongo aggressively sniffing the player
  • New title screen video


[previewyoutube][/previewyoutube]

We made many changes to the code and switched the engine version. This should bring a significant performance boost, but there might be problems, so please let us know if you find something!

[h3]Stream with Devs[/h3]

Also, feel free to join us in the playthrough with developers on Thursday 14th at 5 pm CEST:

[h3]Please share your thoughts [/h3]



https://store.steampowered.com/app/1839060/Polylithic/