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Sandbox Mode - version 0.5.1

[h3]Hello fellow tribe members ːfireplacefireː[/h3]
We are excited to present the first version of Sandbox mode for Polylithic!
Please note that everything is still a Work in Progress, but we would very much appreciate your feedback and ideas. The Sandbox mode is unlocked after the first migration quest and it completely generates a never-ending world with new gameplay features. We plan to improve the generation and add new biomes and settings in the upcoming releases.


[previewyoutube][/previewyoutube]


[h3]Release Notes[/h3]
  • New Sandbox Mode, unlockable by completing the first Migration Quest
  • (or loading a save that has it completed)
  • Increased the spawn distance for interactable objects
  • Adjusted camera parameters
  • Deer now run away further when struck from a distance
  • Markers can now be added to the map
  • Sub menus in the crafting wheel can now be backed out of without closing the wheel entirely
  • Adjustments to ingredient display in the crafting wheel
  • Newly placed items in the world will now load and unload with the terrain chunks
  • The character will no longer spawn inside rocks when starting a Sandbox world
  • New items: Food Stockpiles and Item Stockpiles, now constructible in Sandbox mode only
  • Stalk Cover has reverted to its previous construct
  • Clay no longer has anti-gravity properties
  • Tier unlock threshold in Sandbox reduced to 50% of items
  • The Shaman now runs when Migrating in Sandbox
  • Meadow mini-biomes and their flora including berries will be mixed in with the forests in Sandbox
  • Restarting in Sandbox no longer drops you in the middle of the Pacific
  • Adjusted some UI text in Sandbox settings




[h3]Please share your thoughts [/h3]
Thanks for the support!

https://store.steampowered.com/app/1839060/Polylithic/