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  3. v1.0.35 update

v1.0.35 update

[p]Titan Isles v1.0.35 hotfix is now live![/p]
  • [p]Fixed issue preventing some profiles from loading.[/p]
[p][/p][p]This also includes all the great new content and fixes for those who missed 1.0.33:[/p][h3]Big improvements and key fixes[/h3]
  • [p]Added New Game + (Harder enemies & chip values increased)[/p]
  • [p]Fixed VOIP and progression issues when playing in cross-play (Between Quest and Steam)[/p]
  • [p]Improved laser targeting (damage and accuracy) on Trident Titan Boss[/p]
  • [p]Improved player damage detection when behind fog walls[/p]
  • [p]Added content to the screens in the Clouds Edge bar[/p]
  • [p]Added LCK tablet position options, improved performance and fixed various issues[/p]
  • [p]Fixed an issue where some enemies could get stuck[/p]
[h3]Notable fixes and improvements[/h3]
  • [p]Fixed weapons disappearing when entering fog walls[/p]
  • [p]Improved player height calibration[/p]
  • [p]Added difficulty info to options panel[/p]
  • [p]Fixed target counter in City Shootout Target Race[/p]
  • [p]Adjusted cosmetic chip costs to balance around New Game + and currency collection increases[/p]
  • [p]Fixed issues found when joining a game during the final Titan battle[/p]
  • [p]Improved Blink weapon balancing and lock-on accuracy[/p]
  • [p]Quest: Added toggle in Graphics options to enable rendering full eye buffer (for system video recordings)[/p]
  • [p]Note: The following fixes were present on Steam v1.0.31 and now in Quest v1.0.33[/p]
  • [p]Added Slippy and Grippy labels to Movement Ground Drag option[/p]
  • [p]Added configurable threshold for Grip on controllers[/p]
  • [p]Moved Sharing button to main menu[/p]
  • [p]Added confirm panels when toggling seated/standing position on Start & Lobby panels[/p]
  • [p]Added a confirm of playing position on the first time going through a new profile[/p]
  • [p]Fixed NPC labels showing when turned off in options[/p]
  • [p]Fixed Grapple Hooks not working if cursors haven't been on[/p]
  • [p]Improved hand clipping with shield on Goliath[/p]
  • [p]Fixed not being able to enter training portal after Campaign 1[/p]
  • [p]Extended VOIP drop-off distance[/p]
  • [p]Fixed hub scenery not being visible when returning from training[/p]
  • [p]Fixed the 'A' character missing from keyboard[/p]
[p] [/p][p]Many smaller fixes and minor improvements[/p]