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  3. Patch notes for 0.1.57 - 19th October

Patch notes for 0.1.57 - 19th October

[h2]Bug fixes[/h2]
  • Fixed a crash caused by relicParent draw event
  • When playing Mayan Specialists, they would remove a random card from your deck each turn - they now only remove Trade cards, which is what they were supposed to do all along
  • Relocate will no longer leave buildings red when you are no longer mousing over them
  • You are no longer able to click “SKIP” rewards button when the game is paused
  • Unlocked cards are no longer grayed out if you unlock them at the end of a run that ended in defeat

[h2]New features[/h2]
  • Added “Tomb” as a card, which unlocks the ability to remove cards from harvest. Each tomb built allows for 5 cards to be removed for that run and increases the cost of the next Tomb that you build

[h2]Balance changes[/h2]
  • Unlocking new cards requires less XP
  • Shop prices reduced for some cards
  • Jotnar now only heals part of his health when attacking your towers and units
  • The Graea (Deino, Enyo and Pemphredo) now only add cursed cards to your deck when they spawn, instead of every turn

[h2]Quality of life updates[/h2]
  • Buildings and units in the worker menus are now sorted by number of spare worker slots, then alphabetically
  • Cards are now sorted alphabetically when you Delve, sell to Loki or view the library
  • Made it clearer that you only select 1 modifier for that run when you choose your God