1. These Doomed Isles
  2. News
  3. 0.1.54 Experimental Branch Update

0.1.54 Experimental Branch Update

Hey everyone,

This is all being tested right now on the experimental branch so if you're interested in having trying those features early, be sure to check out the "experimental" branch (right click on the app in Steam, select Properties, then Betas and then Experimental from the drop down menu there)

[h2]Bug fixes[/h2]
  • Fixed a crash caused by relicParent draw event
  • When playing Mayan Specialists, they would remove a random card from your deck each turn - they now only remove Trade cards, which is what they were supposed to do all along


[h2]Balance changes[/h2]
  • Card weighting system update to offer more balanced cards through a run (new run required for this to take effect)
  • Wonders are now added back into the harvest deck upon being destroyed to prevent soft lock (only built Wonders count towards the Awe objective)
  • Unlocking new cards requires less XP
  • Shop prices reduced for some cards
  • Jotnar now only heals part of his health when attacking your towers and units
  • The Graea (Deino, Enyo and Pemphredo) now only add cursed cards to your deck when they spawn, instead of every turn


[h2]Quality of life updates[/h2]
  • Buildings and units in the worker menus are now sorted by number of spare worker slots, then alphabetically
  • Cards are now sorted alphabetically when you Delve, sell to Loki or view the library
  • Made it clearer that you only select 1 modifier for that run when you choose your God