Rogue Point | Dev Briefing #1

Rogues! Welcome to the first Rogue Point Dev Briefing!
In this initial briefing, we'll be covering off some of the basics of Rogue Point, answering a few commonly asked questions that we've seen since the announcement, and sharing how you can keep up-to-date with Rogue Point!
But first thing's first...
[h2]Who are we?[/h2]

We are Crowbar Collective, an independent game development studio with team members all over the world! We started life as an all-volunteer team who created Black Mesa, the award-winning re-imagining of Half-Life. After Black Mesa's success, we wanted to create our own IP and here we are with Rogue Point! Joining us on this journey is our publisher, Team17, a veteran of the indie publishing space who have worked on several fantastic FPS titles like Hell Let Loose and Trepang2!
[h2]What is Rogue Point?[/h2]

Rogue Point is a cooperative shooter with rogue-lite elements that challenges you and your friends to tackle difficult PvE missions in your fight to destroy MERX, international mercenaries who will do just about anything for the right price!
In Rogue Point, it's up to you to decide how to approach each mission. Plan your strategy and tactics down to the last detail, or go in fast and hop straight into the action! However you want to play, the main focus of Rogue Point is tackling each challenge with your friends in a cooperative and team-based environment!
Rogue Point is inspired by many of the great team-focused shooter games, including SWAT 4, Rainbow Six 3, Counter-Strike, Payday 2, Left 4 Dead, and more!
We might be a bit biased, but we believe that Rogue Point ticks a lot of boxes simultaneously:
- Tactical and strategic shooter gameplay that remains accessible for all skill levels
- PvE cooperative focus
- Rogue-Lite structure with parametric design elements within each mission
- Persistent campaign driven gameplay
- Community focused Early Access, allowing you to influence the game's direction
We're excited to share more information about Rogue Point with you over the coming weeks and months, so keep an eye out here and on our social media channels for more! We'll be diving deeper into the different elements of Rogue Point's gameplay mechanics soon.

[h3]Why did you choose to work on this type of game?[/h3]
Obviously, Rogue Point is a bit of a departure away from the single player narrative focus of Black Mesa, and we've had a few questions from the community asking why we chose to make this shift for our next project. During the development of Black Mesa, we aspired to add co-op to the game, but were never able to. Rogue Point is an opportunity to expand upon that desire, by making an intuitive tactical shooter that you can play with friends. The rogue-lite aspects create that extra layer of challenges and replay-ability that really excite us as developers!
[h3]Can Rogue Point be played in single player?[/h3]
Yes! You can certainly play as a single player. At this stage of development, we're not planning to add AI teammates to fill out gaps in your team, but we're keen to listen to community feedback on things like this. Each mission will be balanced for player count too, ensuring that single players will not be punished. If you are a solo player who'd like to player with others, you’ll be able to partner up with other players via matchmaking that don’t have a full group if you wish. Our Discord will also have a channel that can assist in finding someone to link up with in real time!
[h3]How does Rogue Point incorporate rogue-lite elements?[/h3]
Early in development, we decided to use hand-crafted map layouts instead of procedurally generated maps. We feel that shooter mission design is incredibly important, so we wanted our designers to be able to focus in on that. Having said that, there are many random elements within these designed layouts to keep players on their toes and ensure that each mission is unique!
[h3]Is Rogue Point a live service title?[/h3]
Nope! Rogue Point uses peer-to-peer connections and doesn't require dedicated servers to play with your friends. The game also doesn't require an active connection and can be played solo in Steam Offline mode.
[h2]Stay up-to-date with Rogue Point[/h2]
Follow Rogue Point on X: https://x.com/PlayRoguePoint Join the Crowbar Collective Discord: https://discord.gg/crowbarcollective Join the Rogue Point subreddit: https://www.reddit.com/r/RoguePoint/ Find out more: https://www.playroguepoint.com/
https://store.steampowered.com/app/1843840/Rogue_Point