Rogue Point | Dev Briefing #4

In Rogue Point we want each individual operative to feel unique. No need to be constrained by the military uniforms of old!
Flex your style before embarking on each mission. Because you know what they say:
"When the fit is lit, every shot's a hit".
Player Customization
Unlocking new cosmetic items can be done through Rogue Point's progression system. By completing individual missions and the over-arching mission campaigns, you'll gain access to more items and accessories along the way. We want to make sure each player can evolve the look of their Rogue to your liking.
[h2]Tactical Swagger[/h2]

Player cosmetic items are split into several categories, giving you a huge number of combinations:
- Headgear
- Facewear (Bandanas and masks)
- Headsets
- Glasses
- Watches
- Vests
- Shirts
- Gloves
- Pants
- Holsters
- Footwear
With so many options available, it's up to you to decide what kind of operative you want to run! Will you take inspiration from the real world and lock-in with urban camo, a tactical helmet and tac-vest?
How about a more casual look with a stylish t-shirt, shorts and shades?

Cosmetic items in Rogue Point are just that - cosmetic. They don't effect gameplay in any way. So your beanie hat wearing Rogue is just as likely to die from a headshot as your friend wearing a riot helmet. We made this decision as we wanted the focus to remain on each player's ability in-game, and didn't want to constrain the creativity of each player's look behind which clothing items are 'best' or 'most optimal'.

Heavy Armor is the exemption to this rule! Before each mission, you'll have the option to purchase heavy armor, as an upgrade to your light armor. Heavy armor will cosmetically be shown under your tactical vest. Armor has a gameplay effect, as you'd expect, with heavier variants blocking more incoming damage at the expense of a higher price tag.
[h2]Multiple Colorways[/h2]

Many of the cosmetic items in Rogue Point also have different color variations, giving you the option to further customize your look. Our personal favorite has to be the bright shade of 'Crowbar Collective' Orange. It might not conceal you during a fight, but will definitely ensure you're the most stylish Rogue on the battlefield! In fact, the camo/colours you choose don't have an effect on AI perception, so feel free to go nuts! Please note: all cosmetic colours are currently work in progress.
Weapon Customization

Weapon customization is an extremely important part of Rogue Point and we'd like to go into it in more detail at a later date, maybe in its own developer blog. For now we'll simply confirm that all of the weapons are customizable with a variety of sights, mounted lasers, magazines and more to help you tune your gun to your liking!
[h2]Weapon Showcase: Sahara 50[/h2]

[h3]Some call it impractical. Some call it flashy. One thing's for sure- if you hit something with this .50 AE cannon, it's not getting back up![/h3]
The Sahara 50's a LOT of gun to handle. Boasting high levels of recoil and only 7 rounds, you'll need to put in a bit of practice and be aware of how many shots you take. For those that need a bit of help with it's pull, the Muzzle Brake attachment is a solid choice. This sidearm is one of the most powerful secondaries in Rogue Point. It's able to penetrate most armor and quickly dispatch any unlucky MERX that cross your path.
[h2]Wishlist Rogue Point now:[/h2]
https://store.steampowered.com/app/1843840/Rogue_Point