Rogue Point Demo Patch now live!
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[/p][h2]Listen up, Rogues! We've just released a hotfix for the demo build! This hotfix fixes a number of bugs present in the demo and also balances the Berserker enemies. Full patch notes are below![/h2][p][/p][h3]We'd also like to take this opportunity to say a massive thank you to everyone who has downloaded the Rogue Point demo so far! We've had over 25,000 demo downloads which is absolutely incredible![/h3][p][/p][p]And thank you all for your feedback on the demo so far. We're going through all of the feedback as we speak and we really appreciate it! Hearing all of your thoughts and opinions is extremely helpful as we continue development on Rogue Point.[/p][p][/p][p]If you'd like to share feedback with us, please visit our feedback page here. Alternatively, you can also leave us feedback in the Rogue Point Steam Discussions.[/p][p][/p][p]Patch Notes:[/p]
- [p]Resolved an issue where quick joining would time out and fail to restart while still indicating that a search is in progress.[/p]
- [p]Added a time-lapse counter and searching indicators when quick joining.[/p]
- [p]Resolved an issue where players would have UI buttons disabled in the "Join Others" screen after a quick join timeout.[/p]
- [p]Resolved an issue where a player’s session would not recreate after cancelling a quick join search.[/p]
- [p]Fixed a crash when reviving a dead player's body that left the game after extraction.[/p]
- [p]Fixed a soft lock where player counts on the extraction point don’t properly update when the leaving player forcibly closes the title.[/p]
- [p]Fixed an issue preventing toggle leaning.[/p]
- [p]Minor adjustments to the Berserker.[/p]
- [p]Adjusted footstep sound cues for better hearing of approaching enemies.[/p]