Rogue Point Demo Patch 2 now live!
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[/p][h2]Rogues! We've released the second patch for the Rogue Point demo build! This update extends the mission timer, reworks the Dead Drops system and fixes a number of bugs![/h2][p][/p][p]If you'd like to share feedback on the demo with us, please visit our feedback page here. Alternatively, you can also leave us feedback in the Rogue Point Steam Discussions.[/p][p][/p][h3]Patch Notes:[/h3]
- [p]Resolved a collision issue with grenades and deployable ladders.[/p]
- [p]Extended the mission timer from 5 minutes to 11 minutes.[/p]
- [p]Introduced Dead Drop branding to it’s corresponding UI screen in the deploy menu.[/p]
- [p]The number of dead drops the player has is now displayed within the Dead Drop UI screen and on the top right “Resource Tracker” widget on the HUD.[/p]
- [p]Dead Drops are now limited to one per player. Sharing is caring.[/p]
- [p]Dead Drops are now reliably being awarded to players.[/p]
- [p]Resolved an issue where the players camera/gun becomes misaligned when deploying into the mission.[/p]
- [p]Heavies no longer react to flash bangs while downed.[/p]
- [p]Miscellaneous cosmetics hand seam and skinning fixes.[/p]
- [p]Miscellaneous level design fixes across all levels.[/p]