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  3. 🧭 We're Almost There! A Huge Thank You + Answers to Some Common Questions 🧭

🧭 We're Almost There! A Huge Thank You + Answers to Some Common Questions 🧭

Hey everyone,

Vasilis here.šŸ˜„

As we get closer to the release of Pixelshire, I just want to take a moment to sincerely thank all of you for your continued support over the years. šŸ’›

It’s been a long journey, and I truly appreciate every single one of you who’s been part of it. With launch just around the corner, I’d like to answer some of the most frequently asked questions—including a few we might have missed—about the game and what’s coming next:

šŸŽ® Controller Support
Yes! Pixelshire has full controller support.

šŸ•¹ļø Steam Deck Compatibility
The game will be playable on Steam Deck.

šŸ“¦ Launch Content & What Comes After
There were many features I would’ve loved to include in the initial release—but adding them would have caused significant delays.

That said, launch is just a milestone, not the end of the road.
Once we’ve handled any necessary fixes and adjustments after release, I’ll be putting together and sharing a roadmap for new features and improvements.

šŸŽ® Console Versions
Most of the heavy lifting is already done, so I don’t expect it to take too long after release.
šŸ‘‰ We don’t have an official release date yet, but stay tuned!

🌐 Multiplayer
As many of you have asked: Will the game have multiplayer?

It’s something I really wanted to add. Multiplayer has become a standard in many games, and I absolutely understand the demand.

However, Pixelshire wasn’t originally designed with multiplayer in mind, nor did I imagine that the game would draw this much attention. Adding it mid-development would have required a huge rework of the game’s core systems—something that would have been risky, costly, and would’ve delayed the release by a lot.

So here’s the honest truth:
šŸ‘‰ I can’t promise that multiplayer will happen.
But if the game does well, I will do my best to make it a reality.

šŸ™ Thanks again for being part of this journey.