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CODE: PANDORA 2

CODE: PANDORA 2: Absolute Weapon.
Born from ideas and materials of unreleased DLC for Part One, it has grown into a fully standalone game.

What to expect:

Driply and Lika return — with more diplomacy, seduction, and tactical episodes.

Non-linear choices: negotiations, intimacy, and Acts of Terror genuinely change relationships and the ending.

A new Absolute Weapon arc blending mysticism with grim science fiction.

A darkwave-style soundtrack, atmospheric CG scenes, and Pandora’s deviant aesthetics.

For fans of “fast +18 routes”:

The erotic ending Matrix of the Absolute Weapon is easy to get — talk to everyone and stay friendly.

X-Zetrix: assemble her once — and the Gallery unlocks all of her scenes (except her ending).

Light spoilers :)

X-Zetrix modules are on the worlds of Nox, Whisperer, Lady Iris, and Rascal Z — no Acts of Terror required.

Zone 69 artifacts: at Glok (descend to the lowest floor), at Rascal Z (just land and chat with the right people), on the Ghost-5 station, and near Corsair Seraph’s gauntlet.

18+. Adult content only.

https://store.steampowered.com/app/3758430/KOD_PANDORA_2/

CODE: PANDORA 2

[p]IF you enjoyed the first CODE: PANDORA, here comes the direct sequel — CODE: PANDORA 2: Absolute Weapon.
Born from ideas and materials of unreleased DLC for Part One, it has grown into a fully standalone game.[/p][p]What to expect:[/p]
  • [p]Driply and Lika return — with more diplomacy, seduction, and tactical episodes.[/p]
  • [p]Non-linear choices: negotiations, intimacy, and Acts of Terror genuinely change relationships and the ending.[/p]
  • [p]A new Absolute Weapon arc blending mysticism with grim science fiction.[/p]
  • [p]A darkwave-style soundtrack, atmospheric CG scenes, and Pandora’s deviant aesthetics.
    [/p]
[p]For fans of “fast +18 routes”:[/p]
  • [p]The erotic ending Matrix of the Absolute Weapon is easy to get — talk to everyone and stay friendly.[/p]
  • [p]X-Zetrix: assemble her once — and the Gallery unlocks all of her scenes (except her ending).[/p]
[p]Light spoilers :)[/p]
  • [p]X-Zetrix modules are on the worlds of Nox, Whisperer, Lady Iris, and Rascal Zno Acts of Terror required.[/p]
  • [p]Zone 69 artifacts: at Glok (descend to the lowest floor), at Rascal Z (just land and chat with the right people), on the Ghost-5 station, and near Corsair Seraph’s gauntlet.[/p]
[p]18+. Adult content only.[/p][p][dynamiclink][/dynamiclink][/p]

CODE: PANDORA 2

Hello everyone!
Friends, fans — and yes, even haters.

While we're still preparing the remake of Witch 1, I’m excited to present the next chapter: CODE: Pandora.
Originally, the Absolute Weapon was supposed to be just a DLC for the first game — a small side adventure on a unique planet. But, as fate would have it, DLC development dragged on, and content kept piling up. So, with the iron will of the Dark Lord — and a random push of the launch button by our resident Goblin — it was decided: this story deserved a full sequel.

What’s different this time?
The biggest change: we’re no longer limited to a single planet. Now, your adventures will take you across nine worlds, with your headquarters stationed on the intergalactic base Ghost-5. From there, you’ll be contacting the lords of the Pandora galaxy, and your ultimate goal will be to piece together the full coordinates of the shadow planet where the Absolute Weapon is hidden.

There’s more — for the first time, Driply won’t be the only playable character. You’ll be joined by Lika, who, unlike diplomatic Driply, specializes in sabotage. But the choice is yours: plot daring sabotage missions, or befriend everyone in sight — it’s all up to you.

In the end, whether you get the coordinates by force, by cunning, or by friendship, the adventure will be yours to shape.

Thank you all for supporting the games and the Pandora universe — just as you did with Witch.

With love and respect,
Elbaf45
https://store.steampowered.com/app/3758430/KOD_PANDORA_2/

CODE: PANDORA Linux

Hello everyone!
This is great news for those who wanted to see my games on the steam deck.
Well, now, as part of the experiment, a build of the game for Linux has been uploaded to the server. (builds for ubuntu and manjaro)
So launch of the game on the steam deck was successful
In the meantime until Valve officially checked compatibility you can set the compatibility in the steam deck settings to Steam Linux Runtime 1.0
The controller should also be set to Keyboard + mouse. If you click on the controller icon, go to Community Layouts and you can download the keyboard (WASD) layout (Steam deck compatible) by Elbaf45
If everything goes well, I will replicate the solutions for other games. I want to warn everyone right away, this is not so fast, especially for The Witch 3.
Thanks to everyone who was with me and Chelsea :-) all this time! Don’t forget to add to your wish list!
https://store.steampowered.com/app/2731300/_4/

Puppeteer: Control game release

Hello everyone!
So the release of the game Puppeteer: Control
This is a small and very simple game about master of puppets.
I decided that before the Witch 4, I need to talk a little about the game characters from past games. So you can find out where master of puppets came from. The game time is about 30 minutes, but after you give 6 souls to the scarecrow, you will receive a Barbie doll))) And you don’t have to leave the sublunary world, the game doesn’t end. If there are votes for development, it will be possible to expand the doll collection, expand the house and add rooms.
Well, there will be a couple more games ahead of Witch 4, about the Demon of Candles and Melissa (yes again)
It was great to hear and see you all again!
https://store.steampowered.com/app/2495160/_/?curator_clanid=34719194