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Current Version Bugfix Update

[p]Hello everyone. Today we're rolling out a small update to the current version. It mainly includes bug fixes and minor interface improvements.[/p][p]Next week, we’ll aim to release more significant improvements that are currently being tested.[/p][p]Thank you all, we're in touch.
[/p][h3]Here’s the list of fixes:
[/h3]
  • [p]Greatly reduced the chance of characters catching fire while extinguishing a blaze[/p]
  • [p]Fixed a bug where, instead of showing the percentage of neutral soldier or citizen support, the interface displayed their count[/p]
  • [p]Fixed a rare crash: “vertex_submit: Illegal vertex buffer specified”[/p]
  • [p]Characters will now choose any available door when entering a church, not just the lower one[/p]
  • [p]Fixed a bug where builders might not deliver resources for construction if the building was placed after 6 PM and there were no prisoners among them[/p]
  • [p]Added display of average thought strength in citizen thought statistics[/p]
  • [p]Fixed a bug where the position of the king’s culture icon when zooming out on the global map depended on the name’s length[/p]
  • [p]Fixed a bug where lords who were knocked unconscious in global map battles were considered dead when attaching the thought about losing an AI commander whose army was used in the attack[/p]
  • [p]Fixed a bug where all orders already in progress in global map objects were canceled after loading a game[/p][p][/p]