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#1 Norland Devlog: Simulation of three-dimensional buildings in a 2D game



[h3]Hello! [/h3]

We're starting a series of devlogs, which we will be posting regularly, so you can get a better grip on Norland.

In our first post, you can read all about the in-depth work on our game and what it takes to achieve three-dimensional shadows for 2D buildings, Z-sorting, map elevation, along with many other details.

Our goal was to show you the technical side of game development, but explained in a way that everyone could understand.

You can find the full devlog on our official website by clicking this link:
https://www.norlandgame.com/post/simulation-of-three-dimensional-buildings-in-a-2d-game

Let us know how you liked our first post and what else would you like to read about!

Also, make sure to leave us a wishlist!
https://store.steampowered.com/app/1857090/Norland/

Welcome to Norland!

[h2]Hello, and welcome to Norland: Story Generating Strategy! [/h2]



We are excited to have all of you here with us, sharing your opinions and suggestions, as we work on developing our game. All of your input is highly appreciated by us, it helps us grow the game to meet the expectations of our potential players.

Our main focus at this moment is to get you on board for our play-tests, which we will hold around early spring. Make sure to join our official Discord server to have a chance in participating and getting an exclusive look at our game.
Meanwhile, we will keep you updated with a series of devlogs, in which we will share a bigger picture about Norland.

https://store.steampowered.com/app/1857090/Norland/
[h3]Stay tuned for all of the upcoming news and announcements, and make sure to leave us a wishlist![/h3]

Norland aims to be RimWorld meets Crusader Kings, a medieval political city-builder

City-building games tend to focus on the broad strokes of town management, basically letting you be more of a hand of god than a proper mayor. Norland aims to make things a little more personal, letting you take control of a noble family that's in power over a medieval city, dealing with all the crime, religious uprisings, and social stratification that come along.


The devs bill Norland as a "medieval kingdom sim that generates stories", inspired by RimWorld, Crusader Kings, and Caesar. Each citizen in your town, from peasants and slaves to soldiers and criminals, have behaviours based on their status and personality, which can result in anything from happy marriages to bloody riots.


While your citizens go about their lives - or while you're in between quelling riots - you can build up armies, upgrade your village, and look to a global map to start expanding your power. You can fight or ally with your neighboring kingdoms, and work through a host of political events on the wider map.


Read the rest of the story...