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Version 1.2.2 Changelog

[p]v1.2.2[/p]
  • [p]Display control borders in systems without stars too[/p]
  • [p]Allow to define keyboard keys to focus, move and stop ships[/p]
  • [p]Reduce network messages size[/p]
  • [p]Improve performance of combat involving a large number of ships[/p]
  • [p]Add translation corrections submitted by the community. Special thanks to 某路过的苦力怕[/p]
  • [p]Do not remove all Precursor Drones after aggro drops to 0[/p]
  • [p]Fix camera moving too fast when using the keyboard keys in the closest zoom[/p]
  • [p]Fix incorrect movement speed of ships when targeted by multiple Precursor Drones[/p]
  • [p]Fix ships dialog closing when rotating the ship view and releasing the mouse button outside of it[/p]
  • [p]Fix previous research in progress not removed after a new game is started[/p]
  • [p]Fix missiles trails sometimes not visible[/p]
  • [p]Fix Windows 11 requesting permissions not needed the first time it is launched[/p]
  • [p]Fix the mouse button getting stuck when the cursor leaves the 3D view while rotating it. Happened in the Ships, Planet and Create Ship Class dialogs[/p]
  • [p]Fix in-game menu sometimes not visible at the start of a skirmish game[/p]
  • [p]Fix game getting stuck in the initial screen if the Steam client isn't running[/p]
  • [p]Fix game not closing all processes running in background if it is closed before successfully connecting to the Steam client, causing it to fail to launch until the processes are manually closed[/p]