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Alliances + Bounties (v0.6.0)

New update adds Alliances and Bounties to Stardust Exile.



Alliances allow ships to not open fire on other alliance members. Systems can now be safely shared between multiple players. It also disables the disruptors effect between alliance members to allow faster travel.
Bounties allow to earn credits by destroying ships. The amount earned for each ship is proportional to the cost in resources of that ship.
This update also adds a new option to the markets that allow to fulfill ships orders directly from the markets dialog. It automatically picks the closest ships to the selected terminal that matches the selected criteria. It is no longer necessary to create individual sell orders for each ship.

v0.6.0 Changelog:
- Add Bounties
- Add Alliances
- Allow Civilization dialog to sort systems by each resource production or by distance to the Sun
- Allow to fulfill an order to buy ships directly from the markets dialog by automatically picking the closest ships to the selected terminal
- Price and quantity fields values will no longer be changed during typing, instead they will be marked as invalid if their content is not recognized
- Open the order details dialog with the same asset type that is currently selected in the Markets dialog
- Improve Research dialog background
- Fix to not allow to fulfill a market order with a terminal too far away by changing the selected terminal in the order details dialog
- Fix empty max distance dropdown on orders limited to the solar system