Content Update #2 OUT NOW! #22
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[/p][hr][/hr][h3]Level 15: The Winner Takes It All.[/h3][p]One casino. One boss. One survivor. Time to deal with Brutal Zlim himself.[/p][p]
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If you forgot to leave one before, now’s the perfect time to show some love ❤️[/p][p]Every single review helps us stay afloat, reach new players, and keep pushing out more updates for you guys.[/p][p]Thank you for playing and being part of our community. More updates are on the way! 🚧[/p][hr][/hr]
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📢 Content Update #2 OUT NOW!
[hr][/hr][h2]📢 NEW LEVELS RELEASED![/h2][h2]Two brand-new story chapters expanding the main single player campaign.[/h2][hr][/hr][h3]Level 14: All Or Nothing.[/h3][p]Welcome to Brutal Zlim’s casino, where the only sure bet is mayhem.[/p][p]❓ OK. BUT HOW TO ACCESS NEW LEVELS?
[h3]The new levels can now be accessed directly from the Chapters menu in the Main Menu. They are listed as Level 14 and Level 15 for easy selection.[/h3][hr][/hr][h3]🏷️ And by the way - BRUTAL JOHN 2 is on discount right now![/h3][h3]With Content Update #2 out, adding new levels, fixes, and improvements, it’s the perfect time to jump in![/h3][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][h2]🛠️ General Updates:[/h2]- [p]2 New Story Levels: Level 14: All Or Nothing and Level 15: The Winner Takes It All.[/p]
- [p]Added a new weapon: Railgun.[/p]
- [p]Added 2 new achievements.[/p]
- [p]Game settings have been moved to a separate file. This was done to fix an issue where some players’ settings would reset.[/p]
- [p]Fixed lighting bleed-through problems through doors on all levels.[/p]
- [p]All doorways in the game have been improved - now there should no longer be situations where one half of a double door appears open while the other does not.[/p]
- [p]Weapons are now sorted when picked up (when selecting the melee slot, the knife will now always be chosen before the fists).[/p]
- [p]Fixed translation of some subtitles.[/p]
- [p]Card readers no longer have overexposed lighting.[/p]
- [p]Fixed UI graphics when picking up items - item frames no longer overlap.[/p]
- [p]Fixed the assault rifle icon when picking it up (previously it showed the old rifle icon).[/p]
- [p]Added a fist animation at the start of levels.[/p]
- [p]Added the ability to inspect the knife by pressing the reload button.[/p]
- [p]Achievements in the achievements menu are now sorted better.[/p]
- [p]Level 3[/p]
- [p]Slight geometry change in the room with the Mining Rigs.[/p]
- [p]Level 5[/p]
- [p]Fixed lighting issues.[/p]
- [p]Fixed an issue where the world could disappear if the player stood in an unfortunate position (for example, when jumping in the bathtub in Vanomas’s house).[/p]
- [p]The balcony door in Vanomas’s house no longer blocks the player.[/p]
- [p]Level 6[/p]
- [p]Concrete blocks on the roads have been slightly raised so they no longer visually cut into the curbs.[/p]
- [p]Disabled LOD for trees around the boss area.[/p]
- [p]Light from the purple stripper to the right of the movie theater exit no longer passes through the building.[/p]
- [p]Level 9[/p]
- [p]Fixed an issue where fog was rendered over Dog’s outline in the opening cutscene.[/p]
- [p]Level 10[/p]
- [p]Significant texture fixes throughout the entire level.[/p]
- [p]Level 11[/p]
- [p]Fixed road textures when anti-aliasing is enabled in settings.[/p]
- [p]Crocos in the freezer and their guts now match in color.[/p]
- [p]Level 12[/p]
- [p]Luzilian on the TV is now better lit.[/p]
- [p]Level 13[/p]
- [p]Fixed a stretched texture on a visible wall inside the cave.[/p]
If you forgot to leave one before, now’s the perfect time to show some love ❤️[/p][p]Every single review helps us stay afloat, reach new players, and keep pushing out more updates for you guys.[/p][p]Thank you for playing and being part of our community. More updates are on the way! 🚧[/p][hr][/hr]
ROADMAP UPDATED:
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