Dev Diary 16#
Dear earthlings!
I hope you all had a splendid time with your friends and family this New Year celebration, and if not, that is okay too. I just wanted to give you a small update on how multiplayer is going and some other developmental progression.
MULTIPLAYER
The basis for multiplayer is done. It is playable, but it lacks the finishing touch at the moment. I need two weeks of testing on my local network. After that, I am doing a global playtest round. If you are interested in participating in that playtest round, you should join the official Discord server. There, I will explain how you can join this playtest round. You are more than welcome! I created a small YouTube video with me and a play tester trying to kill enemies onboard an enemy spaceship.
[previewyoutube][/previewyoutube]
DEVELOPMENT
Not only will the next update drop multiplayer, it will also drop a ton of game-changing features. The most important thing that is going to change is the way weapons are handled. In the current version, you need to aim your weapon first before you are able to shoot. After a poll on the Discord server, I saw that most players do not like this way of handling weapons. So when this new update drops, you no longer have to aim your gun first. You can simply shoot by pressing the left mouse button. I also got rid of the entire weapon wheel all together. Weapons can now be looted and will drop when you kill enemies. Just like any other item, You have to drag and drop the weapon on the hot bar. You need to select the hot bar slot to be able to shoot your weapon. I also added a feature where some items are or aren't stackable. Weapons, for example, are not stackable.
I'll keep you posted on the progress. More so on the Discord Server, less so here, on Steam.
Also, if not already, please link yourself up to all social media platforms to stay up-to-date.
Discord Server Twitter Youtube Instagram TikTok
That's that!
If you guys have any other questions, i'd love to answer them.
Stay good, stay fresh and stay healthy!
Cheers,
Bryan
I hope you all had a splendid time with your friends and family this New Year celebration, and if not, that is okay too. I just wanted to give you a small update on how multiplayer is going and some other developmental progression.
MULTIPLAYER
The basis for multiplayer is done. It is playable, but it lacks the finishing touch at the moment. I need two weeks of testing on my local network. After that, I am doing a global playtest round. If you are interested in participating in that playtest round, you should join the official Discord server. There, I will explain how you can join this playtest round. You are more than welcome! I created a small YouTube video with me and a play tester trying to kill enemies onboard an enemy spaceship.
[previewyoutube][/previewyoutube]
DEVELOPMENT
Not only will the next update drop multiplayer, it will also drop a ton of game-changing features. The most important thing that is going to change is the way weapons are handled. In the current version, you need to aim your weapon first before you are able to shoot. After a poll on the Discord server, I saw that most players do not like this way of handling weapons. So when this new update drops, you no longer have to aim your gun first. You can simply shoot by pressing the left mouse button. I also got rid of the entire weapon wheel all together. Weapons can now be looted and will drop when you kill enemies. Just like any other item, You have to drag and drop the weapon on the hot bar. You need to select the hot bar slot to be able to shoot your weapon. I also added a feature where some items are or aren't stackable. Weapons, for example, are not stackable.
I'll keep you posted on the progress. More so on the Discord Server, less so here, on Steam.
Also, if not already, please link yourself up to all social media platforms to stay up-to-date.
Discord Server Twitter Youtube Instagram TikTok
That's that!
If you guys have any other questions, i'd love to answer them.
Stay good, stay fresh and stay healthy!
Cheers,
Bryan