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Dev Diary 29#

Dear Earthlings
Exciting Update on the Game Development!

I’ve got some great news to share! I’ve fixed most of the bugs in the current version, and I’m confident that the game is now fun and fully playable until the Crew Update is released.

Speaking of the Crew Update, development officially started about a week ago. One of the biggest challenges I faced was reworking the AI and pathfinding system. Currently, AI movement is grid-based, each spaceship has its own grid, and moving an enemy from point A to B requires an enormous amount of trigonometry. However, for the Crew Update, it's essential for NPCs to move seamlessly between ships, so I needed to find a better solution.

[previewyoutube][/previewyoutube]

After some deep problem-solving, I’ve started completely revamping the AI system, transitioning it to a node-based system. This will make the AI feel more dynamic and alive instead of being rigidly confined to a grid. It also unlocks tons of exciting possibilities for future gameplay mechanics. I’ve been experimenting with decompression and other fun features, and the early results are really promising! I’ve even put together a small test video below, it looks great, and I’m excited to see how it evolves.

[previewyoutube][/previewyoutube]

While overhauling the AI, I also decided to revamp the NPC sprites, making them more natural and visually appealing.



Once these changes are implemented, I’ll start shaping the Crew Update itself. I’ve received tons of fantastic suggestions from the official Discord server, many of which I’d love to incorporate. If you have any ideas, feel free to join the conversation on Discord!

My main goal is to categorize crew members into different ranks and roles. Each crew member will have a unique role on the spaceship. You’ll also be able to recruit new members and command them in battles against other spaceships.

I will be announcing a giveaway in a few weeks on TikTok, so follow me there to stay updated and get a chance to win a free copy of the game!

That’s all for now! I’ll keep you guys updated as development progresses. Stay tuned for more exciting news!

Also, if not already, please link yourself up to all social media platforms to stay up-to-date.

Discord Server Twitter Youtube Instagram TikTok

That's that!

If you guys have any other questions, i'd love to answer them.
Stay good, stay fresh and stay healthy!

Cheers,
Bryan

Version 0.4.10 Patch Bug Fix Log

Please send any bugs you find to [email protected]


  • Added Case Yellow Labs branding animation.
  • Added all engine snapping points.
  • Fixed items disappearing when placed inside storage units.
  • Fixed piping and wiring damage issues.
  • Fixed solar panel damage issues.
  • Fixed structural damage issues.
  • Fixed coin drop crash.
  • Re-added Steam Workshop features.
  • Fixed name issues with Editor spawners.
  • Fixed camera object issues.
  • Fixed flashbang issue.
  • Fixed Editor enemy always spawning as Sun Dogs.
  • Fixed graphical issues when loading ships in the Editor.
  • Fixed ships not appearing in the load list in the Editor.
  • Fixed empty coin crates.
  • Fixed Polonium asteroid naming bug.
  • Fixed AI bug where enemies would run away when trying to arrest you.
  • Fixed POD entry and exit issues.


* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan

Version 0.4.9 Patch Bug Fix Log

Please send any bugs you find to [email protected]


  • Added advanced lighting
  • Added more animations
  • Added more sound effects
  • Added OS colors
  • Owned spaceship won't disappear from the minimap but will go transparent
  • Fixed disappearing asteroids
  • Fixed well-free science
  • Fixed engine sound issue
  • Fixed issues when external weapons are fired
  • Improved ship-to-ship combat
  • Fixed eccentric ship AI
  • Fixed weapon station audio bug
  • Fixed weapon station UI bug
  • Added new HUD elements
  • Fixed engine placement rotation bug
  • Fixed placement misalignment issues
  • Fixed assault and shotgun turrets switching ammo
  • Fixed Chromium wall recipe issue
  • Fixed issue with losing items when quick-looting
  • Spawn coffin crate upon death, containing your old inventory
  • Fixed spawn ship identity swap
  • Added ability for players to end up in jail
  • No more spaceship overlap spawning
  • Fixed mountable screen crash
  • Added more ships and bases
  • Fixed elements crash
  • Made chair not solid
  • Made screens not solid
  • Fixed tutorial text bugs
  • Spaceships are now sorted and picked by number instead of name


* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan

Version 0.4.8 Patch Bug Fix Log

Please send any bugs you find to [email protected]


  • Added support for the Pal-8000 onboard computer.
  • Fixed a crash occurring during the tutorial.
  • Resolved the unlimited money exploit.
  • Addressed issues with confused prisoner behavior.
  • Fixed enemy backup spawn locations.
  • Re-added the main menu spaceships.
  • Introduced a new random event.
  • Reduced the drop rates for Sputnik items.
  • Fixed the QUICKGRAB inventory bug.
  • Resolved a bug causing spaceship identity swaps.
  • Fixed an issue where item research only cost one point.
  • Fixed alarms turning on when the power is out.
  • Addressed wall alignment/joining issues.
  • Fixed POD sound effects when flying your spaceship.
  • Nerfed the effectiveness of laser pistols on enemy hulls.


* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan

Version 0.4.7 Patch Bug Fix Log

Please send any bugs you find to [email protected]

  • Fixed item swap bug.
  • Fixed enemy POD shooting misalignment.
  • Fixed incorrect save deletion.
  • Reduced acceleration for EVA suit.
  • Fixed issue with leaving POD while someone is talking to you.
  • Ensured character stats save correctly when quicksaving.
  • Fixed ability to use stations when a textbox is active.
  • Revised tutorials for a faster pace.
  • Fixed bases spawning in the air.
  • Removed duplicate grid in build mode.
  • Added tip text to all storage crates and cargo boxes.
  • Added more spaceships (Thanks to Ventoso).
  • Fixed sign damage.
  • Fixed repair gun sound effect.


* This update will corrupt your inventory.
* Might corrupt save files
* might require reinstallation

Cheers,
Bryan