Fixed a critical error in navigation on the global map (for the Sambro faction - a port, the battalion got stuck when starting a new game).
Fixed critical errors in the fog of war (sometimes led to a black screen, as well as to disabling the fog of war in the tactical game mode).
Added quick save and load, to the F5 / F9 keys (on the global map).
Fixed the cost of some shells on the world market.
Improved the production window (information about the production time).
Fixed a critical error due to which the game could freeze at the end of a tactical battle.
Optimized the operation of the video card memory, eliminated game crashes due to lack of video memory (after a tactical battle).
The workshop has been improved (the system for creating modifications without using UE4 has been simplified), a new type of modification has been added (small arms).
The graphics of the game have been significantly improved, all biomes, vegetation, etc. have been improved.
The ability to start a new campaign in 2023 has been added (the range of starting date selection has been expanded).
The ability to send supplies from battalions to other battalions, cities, and to the world market has been implemented.
Diplomacy has been improved, the ability to request battalions from puppets has been added.
Critical errors in the "peace enforcement" system have been fixed.
The optics of armored vehicles have been improved, a division by types of optical devices has been added (zoom, in the future we will add a stabilization system for guns).
Total Conflict SDK is now in the game folder by default (only in the beta version branch).
Added the ability to land your troops in the ports of allies and puppets.