1. Total Conflict: Resistance
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  3. [UPDATE] VERSION 0.11.05

[UPDATE] VERSION 0.11.05



  • Implemented a development system for battalions (the battalion improves its skills after each major victory).
  • The level of the battle affects the accuracy of shooting, morale, etc.
  • Added information about the amount of ammunition in the battalion vehicles.
  • Fixed critical errors on the global map.
  • Increased combat distance.
  • Reduced the accuracy of small arms and RPGs in AI. The battalion level gives a bonus to infantry accuracy.
  • Added the ability to place infantry inside large buildings.
  • Improved vehicle movement algorithm.
  • Added information about companies in the battalion.
  • Fixed artillery system (MLRS will not fire until the player specifies a target, fixed AI behavior).
  • Fixed MLRS (error in shooting, it started 40 seconds after the order).
  • When the vehicle is turned over, the crew and the player leave it.
  • Added faction selection menu when starting a new game.
  • Fixed a bug with the scope when changing rifle to RPG.
  • Added tank A34 and 76mm shells have been added to it.
  • Fixed bugs in the rearmament and resupply system of the battalion.
  • Added the ability to rename a battalion.
  • The intensity of the tactical battle has been increased, the reserve system has been changed.
  • Improved AI on the global map (development, reaction to an attack, etc.).
  • Changed some flags.
  • Improved portraits.
  • Improved some sounds.


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