1. Total Conflict: Resistance
  2. News
  3. [UPDATE] VERSION 0.11.25

[UPDATE] VERSION 0.11.25









  • Fixed machine guns on some tanks (improved models).
  • Improved tank machine guns, added reloading and the number of cartridges in stock.
  • Fixed all modifiable weapons.
  • Added new iron sights.
  • Fixed a bug with endless spawning of sights.
  • Added new hands for 1st person mode.
  • Modified models for destroyed vehicles.
  • Fixed passengers in "Stryker" and "LAV-25".
  • Fixed some bugs on locations.
  • Added new HUD.
  • Added a black market (for now, only the ability to sell your weapons and equipment will be finalized).
  • Fixed some events.
  • Fixed game difficulty selection (the amount of damage for the player, AI, visibility distance, etc. depend on the complexity)
  • Shell casings now react with other surfaces, stay on the ground, etc.
  • Added sound when the cartridge case hits the surface.
  • When reloading, an empty weapon magazine remains on the ground.
  • Fixed bolt action rifles, case now crashes on rechamber.
  • Added basic alliances on the global map, some countries protect their weaker neighbors.
  • Fixed battles in automatic mode.
  • Friendly fire now depends on the selected difficulty. On the easy level, friendly fire is completely disabled.
  • Damage to the player now depends on the selected difficulty.
  • Fixed a bug due to which it was impossible to crush enemies.
  • Fixed suspension on some tanks (visually).
  • Fixed a critical error in navigation on locations in Baikadam.
  • Fixed the balance of produced ammo (caliber 23mm and more).
  • Added ultimatum event when entering neutral territory.
  • AI visibility range now depends on the selected difficulty.
  • Fixed a critical bug due to which vehicles could spawn on top of each other.


The official discord channel of the game: Link