[GLOBAL UPDATE] VERSION 0.35

- Added a new UI in the global game mode, in tactical battles.
- Added squad editor (full customization of your troops, creation of "armored", "reconnaissance", etc. units).
- Added models for mines, oil rigs, etc. to the global map.
- Added different thickness of armor for armored vehicles (Forehead, side, etc.).
- Added "Quick battle" (random battles with an enemy on a random map, not available in the demo version).
- Added information about ammunition in armored vehicles (type, quantity, etc.) in the battalion menu.
- Added dynamic change of seasons (in tactical and global game modes).
- Added introductory information at the start of a new campaign.
- Added new news events.
- Added "Winter" camouflage for all vehicles.
- Improved vehicle models, added physics for antennas, mudguards, etc.
- Silencers have been improved (the detection range of an infantryman when fired with a silencer on a weapon is much lower than usual).
- Added weapon ammo information to the supply menu.
- The system of ordering movement in tactical mode has been improved (you can select any number of units, by holding the right mouse button you can stretch them in any direction).
- Added information windows when completing a diplomatic mission, successful construction, etc.
- The complexity balance of the game has been improved (the starting set of weapons depends on the complexity, etc.).
- Added Serbian language to the game.
- Research improved.
- Fixed rearmament of troops (ammunition had to be handed out manually).
- Fixed physics for some vehicles.
- Fixed a critical bug that caused battalions to get stuck on the map.
- Fixed selecting and issuing orders to selected units in tactical game mode (including artillery).
- Fixed diplomacy (destroyed factions are no longer displayed).
- Fixed diplomacy (money for bribes is taken from the whole country, not just from the capital).
- Fixed critical bug in AI navigation in tactical game mode.
- Fixed missing trophies after a battle in a city.
- Fixed collision of vehicles with enemy infantry.
- Fixed sale of cigarettes on the world market.
- Fixed collision errors for some objects.
- Fixed numbers on some armored vehicles.
- Fixed gunner death animation in G500.
- Fixed visual errors in some vehicles.
- Fixed navigation for AI at the location "Berezino".
- Fixed critical errors at the start of a battle on the global map.
- Fixed entering the city in peacetime.
- Fixed bugs with fuel for battalions.
- Fixed P226 pistol (9x19mm ammo).
- Fixed passengers on Stryker.
- Fixed main menu.
- Fixed sandbags.
- Significant optimization of the game has been carried out (for weak PCs).
The official discord channel of the game: Link