- Total Conflict: Resistance
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- [UPDATE] VERSION 0.45.4
[UPDATE] VERSION 0.45.4

- Added new vehicle - Ural ZU-23-2 with 23mm gun.
- Added new vehicle - Shilka with 23mm gun.
- Added new shells (23mm for ZU-23).
- Added new shells (120mm for NONA).
- Added old weapon and uniform editors (via research menu).
- Improved AI on the global map.
- Tactical campaign balance improved.
- Improved the balance of rebels (reduced the number of units in the later stages of the game).
- Added new events (winning the 2024 campaign, attacking an ally, etc.).
- Improved locations in the tactical game mode (vehicle spawn was too close to the edge of the map).
- Fixed vehicles (critical error with chassis respawn).
- Fixed a bug in the right shortcut bar (in the global game mode).
- Fixed the maximum number of units that an enemy can deploy at the same time in a battle.
- Fixed bugs in the stroke of opponents and their troops (when the player controls the vehicle).
- Fixed sight and front sight on RPG7 (set at a distance of 200m).
- Fixed RPG7, now when RPG7 is selected for the first time, it will be charged.
- BMP-1 firing missiles at infantry has been fixed.
- Fixed AK12M icon in research.
- Fixed IS-152 (reduced durability).
- Fixed pistols Glock 18, Glock 22.