Fixed 100mm shells (description) for BMP3 and T55.
Fixed errors in research (after loading, the autorun of the next research did not work, it was also impossible to research T55, etc.).
Fixed errors in the mechanics of calling support.
Added additional objects to the global map (display of resources - mines, oil rigs, etc.).
Fixed a critical error when recruiting troops in the city (each soldier took 2 RPGs instead of 1).
Food and fuel consumption has been corrected when a battalion is loaded into the fleet.
Fixed the display of the ocean on the global map.
Critical errors in the Porto Maria location have been fixed.
Critical errors in the Burhafen location have been fixed.
Critical errors in the Boyen location have been fixed.
Fixed critical errors in the location Desert 03 (random location).
The AI system for developing countries has been fixed (reservists will not accumulate endlessly for the AI).
Errors have been corrected when landing troops in enemy ports.
Fixed errors when a neutral fleet attacked the player without declaring war.
Fixed a critical bug when your armies and cities came under the ownership of the Akutan faction, instead of becoming Rebels (during famine).
Fixed the port of Katanda (it was impossible to load troops into ships in the port).
The number of slots for construction in cities has been increased (previously there was a limit of 40 cities).
Fixed errors in which the “dig in” and “exchange troops” commands for battalions on the global map were not executed.
The cost and production time of airplanes and helicopters have been corrected.
Fixed display of the muzzle brake on the Vector R4 rifle.
Fixed critical errors at airfields (in the tactical game mode).
Localization has been fixed.
01/11/2023 - v0.62.2
Added the ability to automatically replenish ammunition in a battalion when you click on the “Rearm” and “Resupply” button (only on low micro-management difficulty settings, now you don’t need to carry dozens of different ammunition to the battalion, everything happens automatically).