1. Total Conflict: Resistance
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  3. [UPDATE] VERSION 0.10.18

[UPDATE] VERSION 0.10.18





  • Fixed a critical bug due to which there was an endless armored vehicles
  • Fixed a critical bug that caused your soldiers to spawn endlessly when exiting tactical mode
  • Added new helmets (old US helmet from 1980s, modern Russian helmet)
  • Implemented MLRS (so far only for the eastern bloc, BM-21, AI is not yet able to shoot from it)
  • Improved some GUI elements
  • Improved AI on the global map (AI has become more active and aggressive)
  • Fixed critical errors in automatic battles (battle was not calculated)
  • Work has begun on the system of special-purpose battalions (night sabotage, ambushes)
  • Fixed some locations for tactical battles
  • Improved some locations, added details
  • Fixed capture of enemy cities (critical error due to which it was impossible to capture the city on the first attempt)
  • Improved localization
  • Increased draw distance for trees, rocks and other natural objects
  • Partially fixed AI vision (the enemy could see the player through wooden fences, thin metal surfaces)
  • Improved shooting sound (small arms, RPG)
  • Fixed and balanced new tanks (K2 and T14)
  • The movement algorithm for units on the tactical map has been improved, now soldiers do not run across to the other side when moving in the opposite direction
  • Added a information window for captured trophies when winning a tactical battle (in addition to small arms, you can capture armored vehicles from the enemy)


P. S.: Thanks for waiting, for your support! Take care of yourself.

P. P. S.: We have added new music to the game by Wiktoria Zac (almost all the music in the game is from her), I think she is a great contemporary composer with the most talent, you can listen to her music on YouTube.