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Total Conflict: Resistance News

[UPDATE] VERSION 0.62.1



  • Fixed 100mm shells (description) for BMP3 and T55.
  • Fixed errors in research (after loading, the autorun of the next research did not work, it was also impossible to research T55, etc.).
  • Fixed errors in the mechanics of calling support.
  • Added additional objects to the global map (display of resources - mines, oil rigs, etc.).
  • Fixed a critical error when recruiting troops in the city (each soldier took 2 RPGs instead of 1).
  • Food and fuel consumption has been corrected when a battalion is loaded into the fleet.
  • Fixed the display of the ocean on the global map.
  • Critical errors in the Porto Maria location have been fixed.
  • Critical errors in the Burhafen location have been fixed.
  • Critical errors in the Boyen location have been fixed.
  • Fixed critical errors in the location Desert 03 (random location).
  • The AI system for developing countries has been fixed (reservists will not accumulate endlessly for the AI).
  • Errors have been corrected when landing troops in enemy ports.
  • Fixed errors when a neutral fleet attacked the player without declaring war.
  • Fixed a critical bug when your armies and cities came under the ownership of the Akutan faction, instead of becoming Rebels (during famine).
  • Fixed the port of Katanda (it was impossible to load troops into ships in the port).
  • The number of slots for construction in cities has been increased (previously there was a limit of 40 cities).
  • Fixed errors in which the “dig in” and “exchange troops” commands for battalions on the global map were not executed.
  • The cost and production time of airplanes and helicopters have been corrected.
  • Fixed display of the muzzle brake on the Vector R4 rifle.
  • Fixed critical errors at airfields (in the tactical game mode).
  • Localization has been fixed.

    01/11/2023 - v0.62.2
  • Added the ability to automatically replenish ammunition in a battalion when you click on the “Rearm” and “Resupply” button (only on low micro-management difficulty settings, now you don’t need to carry dozens of different ammunition to the battalion, everything happens automatically).

[UPDATE] VERSION 0.62.0





  • Added T55 tank to the game (for the Eastern Bloc and Southern Islands).
  • Diplomacy has been significantly improved.
  • New music has been added to the global game mode.
  • Added the ability to build a cannery in villages and ports.
  • Added cotton to starting resources.
  • Added sights and some resources for sale on the market.

  • Fixed the display of information about helicopters in the global game mode.
  • Fixed a critical bug that made it impossible to call for helicopter support from the air.
  • Fixed a critical error due to which land units could “run out” into the sea.
  • Research has been corrected (the order of studying some weapons from the South Island states has been changed).
  • Fixed the display of kills when air and artillery support.
  • Fixed the selection of helmets for the Southern Islands in uniform editing mode.
  • Fixed initial alliances (Whalen and East Anjou factions).
  • Fixed the Vahan assault rifle (display of the weapon in the hands of soldiers).
  • The production price of some equipment has been corrected.
  • Fixed the allocation of support units in the tactical game mode.
  • Fixed a bug due to which artillery support could be duplicated for a battalion in battle.

[UPDATE] VERSION 0.61.3



  • The radius of calling air support from the global map has been increased.
  • The radius of calling artillery support from the global map has been reduced.
  • Fixed initial alliances for the Southern States.
  • Fixed calling for artillery support, airstrike, etc., now you can call for support from vehicles.
  • Fixed the creation of custom units in the Southern States (menu for creating and editing units).
  • The protection indicators of some helmets (for soldiers of the Southern States) have been corrected.
  • Fixed hiring helicopters.
  • AI balance has been fixed, now countries under AI control develop more slowly.
  • Aviation has been fixed (the ammunition capacity of helicopters and airplanes has been increased).
  • Fixed physics for the Sako RK95 assault rifle.
  • Fixed physics for GAZ-66.

[UPDATE] VERSION 0.61.2



  • Added new music (by Wiktoria Zac).
  • Added new and corrected old body armor for the troops of the Southern Islands.
  • Fixed the camera on the global map (there was a problem when playing for the state of Akutan).
  • Fixed "Retreat" from tactical battle, now you can withdraw troops from the battle at any time.
  • Fixed Airbase "Ganang" (there was a factory on the territory instead of an airbase).
  • Fixed the destruction of enemy fleets and air units in captured ports/air bases.
  • Fixed the spawning of enemy units in tactical battles.
  • Fixed support when restarting a tactical battle.
  • Fixed description of some weapons (ammunition for them) has been corrected.
  • Fixed the display of the icon when pointing at an enemy port (attack from the sea).
  • The mechanics of “Condemnation of Imperialism” have been improved, now your relations with your allies will not deteriorate.
  • Improved GTA-style mechanics for cars and armored vehicles (crush enemy infantry).
  • AI on the global map has been improved; an ally will not try to capture enemy-occupied cities of an ally player.
  • Improved system for saving the progress of all research.
  • Fixed display of battalions when starting a new global campaign.
  • Fixed position error for shooters and passengers in vehicles
  • Improved use of artillery in tactical battles (calling support from the tactical map mode depends on the selected game difficulty!).
  • Fixed the height map on the global map (sometimes ships swam through the landscape because of this).
  • Fixed performance characteristics of small arms (ammo used, muzzle velocity, etc., data is close to real).
  • Fixed display of level 1 uniforms for the Southern Islands.
  • Fixed critical errors in fleets (they could be deleted, not move to the port, etc.).
  • Fixed a critical error due to which the selection of units and cities on the global map was removed.
  • Fixed errors in the uniforms of some countries.
  • Balay location has been improved.
  • Fixed lighting in the Burgau location.


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[UPDATE] VERSION 0.60.2



  • Fixed problem with road collision on Karmas map,
  • Fixed problem with building collision on Satlyk map,
  • Fixed visual display of day and night in Rekvik cities,
  • Fixed respawning on an unnamed desert map (where units appear at one point in the centre of the map),
  • Fixed the building drawing range on the Pescara map,
  • Fixed some bugs with vehicle textures,
  • Fixed m4a1 aiming display when equipped with "vietnam",
  • Fixed confusion with deleted saves,
  • Fixed game freezing when saving and attacking an enemy at the same time,
  • Fixed bug causing infinite loading of saves,
  • Fixed a bug in the use of air and missile support for the following battles in tactical mode,
  • Fixed a bug in setting mouse sensitivity when manually entering a parameter,
  • Added several icons for the cursor,
  • Fixed MK18 customisation,
  • Fixed soldier position of MG hillux,
  • Fixed bug with displaying military vehicle sights.