Morbid Metal releases in Early Access on April 8, 2026!
Hello Morbid Metal fans!
The day has come. Morbid Metal launches in Early Access on April 8, 2026!
After years of development and focused polishing, we’re ready to open the gates.
As you can imagine, there’s a lot to share.
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[h2]Price & Languages [/h2]
We’re releasing Morbid Metal at $17.99, with a limited‑time launch discount of -25% to celebrate Early Access and make the game accessible to as many players as possible. Don't forget to wishlist the game to be notified as soon as it goes live, because this discount won't last forever.
At launch, all in‑game text, subtitles, and menus will be available in:
- English
- German
- Spanish
- Japanese
- Simplified Chinese
- Brazilian Portuguese
During EA we will be considering adding other languages, so don’t worry if your preferred language isn’t there yet.
You can hit wishlist and follow to get the regular news about the game!
Exact release timing and PC Ultra specs will be shared soon.
[h2]What to Expect at Launch [/h2]
Here’s the summary of the Early Access content:

We’re building Morbid Metal as a smooth and stylish roguelite, that immerses the player in the fast and fluid combat – like techno ballet!
[h2]Early Access Roadmap[/h2]
So, what’s next?
The Early Access roadmap will be revealed during FIND YOUR NEXT GAME, April 17th
We have a structured plan for development well beyond launch, but we’ll take the first days after release to closely listen to your feedback and adjust priorities.
We know where we are going, but it’s not just about adding content, it’s about shaping Morbid Metal together by refining features, improving balance and progression, adjusting systems based on your real feedback.
We strongly encourage you to join us on Discord.
Thanks to a dedicated feature, feedback shared there isn’t just read. We are directly integrating it into our production pipeline.
[h2]Where We’re Coming From [/h2]
Last year’s demos and playtests gave us early feedback that immediately shaped the game, improving combat pacing, enemy behavior, difficulty balance, and overall feel.
Over the past few months, we stayed quiet to fully focus on delivering a strong Early Access launch, already shaped by your input, and make sure it’s an experience you’ll genuinely enjoy.
You’ve been waiting, and now the moment has finally arrived. The wait is officially over.
In the meantime, the best way you can support the game is simply playing our game, sharing your feedback with us, and maybe recommending it to your friends!
As always, we’re incredibly grateful for your support throughout this journey. From the bottom of our hearts, thank you for believing in the vision of Morbid Metal and for joining us at SCREEN JUICE on this wild ride toward delivering something truly special.
See you on April 8. 🖤⚔️