1. Multi Turret Academy
  2. News
  3. 0.9.81.1b Fixed the weapon range issue

0.9.81.1b Fixed the weapon range issue

0.9.81.1b
• Fixed an issue where weapon range became shorter when mounted on low-profile vehicles. Previously, weapon range dynamically changed based on hull height, which was confusing. Now it has been standardized — the same turret will have identical range whether mounted on a RC Maus or a Big Maus.
• Vehicles will now start losing HP at high altitude due to thin air.
• Fixed a bug where artillery elevation behaved abnormally when aiming at targets that were too close or too far.
• Fixed a bug where the Tracer prefix did not increase initial critical.
• Fixed a bug where the explosion radius indicator could be covered by ice surfaces.
• AI Valentine Gap Jumping Tanks will no longer jump around randomly.