Multi Turret Academy early access version is coming soon~~
Hello, I'm Zyf, a tank lover and the developer of Multi Turret Academy.
Multi Turret Academy is a top-down vehicle shooting game with roguelite elements.
After about a year of development and 4 months of public testing, I finally decided to release the early access version on Steam.
The game is priced at 9 USD(varying between regions), with a 10% discount for the first week~~

So what is "Early Access"? As I know, it allows developers to sell unfinished works on Steam and recoup some funds to continue game development.
This is a great feature for developers, as some great games have been born this way, but it can also create a problem of developers abandoning the project.
As both a developer and a player, my advice to players is to judge whether to purchase based on the current quality of the game rather than promises of future content. And treat any future additions as bonuses.

In the case of my game, the main selling point is the availability of 92 selectable vehicles, including various well-known or lesser-known armored machines from World War II. Among them, ten are multi-turret tanks that are rarely seen (or very weak) in other games. If you are a tank enthusiast like me, this is definitely a quantity that will make you smile.
Those who have been active in my community should know that I have been updating almost daily for the past four months. The reason I chose early access is that I hope to transition to a long-term and stable update mode. With a stable source of income, I can update the game more comfortably.

Of course, promises need to be made. Here is the update roadmap for the first four months of the early access version of Multi Turret Academy.
I have listed the things I will definitely do each month and some things I will try to find time for. I have set aside the entire month of January to solve any potential problems that players may have, but once those are solved, I will move on to the next tasks.
In April, I will plan a new roadmap that will lead to the completion of the game. I expect a total of 6 months of updates.

In conclusion, Multi Turret Academy will be released soon (January 18th 7:30 PM HKT, 3:30 AM PST)
I hope to see it completed together with all the players~~
Multi Turret Academy is a top-down vehicle shooting game with roguelite elements.
After about a year of development and 4 months of public testing, I finally decided to release the early access version on Steam.
The game is priced at 9 USD(varying between regions), with a 10% discount for the first week~~

So what is "Early Access"? As I know, it allows developers to sell unfinished works on Steam and recoup some funds to continue game development.
This is a great feature for developers, as some great games have been born this way, but it can also create a problem of developers abandoning the project.
As both a developer and a player, my advice to players is to judge whether to purchase based on the current quality of the game rather than promises of future content. And treat any future additions as bonuses.

In the case of my game, the main selling point is the availability of 92 selectable vehicles, including various well-known or lesser-known armored machines from World War II. Among them, ten are multi-turret tanks that are rarely seen (or very weak) in other games. If you are a tank enthusiast like me, this is definitely a quantity that will make you smile.
Those who have been active in my community should know that I have been updating almost daily for the past four months. The reason I chose early access is that I hope to transition to a long-term and stable update mode. With a stable source of income, I can update the game more comfortably.

Of course, promises need to be made. Here is the update roadmap for the first four months of the early access version of Multi Turret Academy.
I have listed the things I will definitely do each month and some things I will try to find time for. I have set aside the entire month of January to solve any potential problems that players may have, but once those are solved, I will move on to the next tasks.
In April, I will plan a new roadmap that will lead to the completion of the game. I expect a total of 6 months of updates.

In conclusion, Multi Turret Academy will be released soon (January 18th 7:30 PM HKT, 3:30 AM PST)
I hope to see it completed together with all the players~~