On the first day after the release of the early access version
There were more players than I had imagined, and I am extremely grateful for everyone's support!
Today, I have been collecting feedback from players all day. I apologize if I missed any replies.
In summary, I have identified three major issues with the game:
I apologize for these issues in the game, and I will now focus on resolving them.
Today, I have been collecting feedback from players all day. I apologize if I missed any replies.
In summary, I have identified three major issues with the game:
- Short game flow: Now my top priority task is to reasonably increase the length of the gameplay.
- Imbalance: Currently, HE and HVAP shells perform well, but other ammunition types, hull upgrades, and most vehicles have average performance. Additionally, weapon upgrades have minimal impact on low-rank turrets. I'm trying to solve these issues now.
- Lag: I will make further optimization attempts in the coming days.
I apologize for these issues in the game, and I will now focus on resolving them.