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On the first day after the release of the early access version

There were more players than I had imagined, and I am extremely grateful for everyone's support!
Today, I have been collecting feedback from players all day. I apologize if I missed any replies.
In summary, I have identified three major issues with the game:

  • Short game flow: Now my top priority task is to reasonably increase the length of the gameplay.
  • Imbalance: Currently, HE and HVAP shells perform well, but other ammunition types, hull upgrades, and most vehicles have average performance. Additionally, weapon upgrades have minimal impact on low-rank turrets. I'm trying to solve these issues now.
  • Lag: I will make further optimization attempts in the coming days.


I apologize for these issues in the game, and I will now focus on resolving them.