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Multi Turret Academy News

0.9.09 Yulia had a wild idea and gave wings to all your tanks!

• Yulia had a wild idea and gave wings to all your tanks! But due to budget constraints, this dream can only last for a day—tomorrow, they all get taken off. So enjoy it while it lasts!
• New vehicle: A-40 "Flying Tank"! It comes with a brand-new hull upgrade—"Glider": Start the battle gliding from the sky and pick your own stylish landing spot!

• T95 can no longer turn in place, but hey, it's now more historically accurate! ...Alright, as compensation, we've lowered its tier from 8 to 7, so it won't have to fight such tough opponents anymore.
• Panther F now has a slightly faster reload speed than Panther G

Jump into the game and try it out—especially today, before your tanks lose their wings!





0.9.08 Small fixes

• Fixed a bug where players couldn’t correctly switch to the selected vehicle in the garage.
• Fixed a bug where players couldn’t acquire any Sherman allies when playing Thunderbolt VII as Axis faction.
• Fixed a bug that disable the turret switching in the roadmap panel

0.9.07 M4A3E8 has been added, hull modification is now a separate vehicle

0.9.07 Update is here!


• The content from the previous test version is now officially live! This includes the Advanced Difficulty for Medium Tanks and the Thunderbolt VII advanced vehicle. Go give it a try!
• The regular M4A3E8 has now been added to the game!
• Each hull modification is now treated as a separate vehicle with its own difficulty completion record. You can also see them in your garage tank list now!





[h2][Bug Fixes & Other Improvements][/h2]
• Finally fixed the AI sometimes getting stuck bug! And it only took us three months… Huge thanks to all the players who kept reporting and helping track down this issue—you guys are amazing!
• Thunderbolt VII has received a model update, making it more historically accurate!
• Updated Yulia's description of the Thunderbolt VII. Hmm...
• IS-3 has also received a model update! Now it looks sharper and more defined!
• The commissar is no longer lacks an ahoge! A crucial detail, indeed.
• Special thanks to Considerer for refining the Russian text!

Hop into the game and check it out!

0.9.06b Advanced Difficulty for Medium Tanks and New Vehicle "Thunderbolt VII"

[h2][Added Advanced Difficulty for Medium Tanks!][/h2]
The advanced difficulty for medium tanks tests players' comprehensive abilities in mobility, firepower, and survivability. Clearing Difficulty 5 with 7 medium tanks will reward you with the advanced vehicle "Thunderbolt VII"!
1. Enemy Vehicles Mobility +30%
2. Enemy Vehicles Main gun's damage +30%
3. Enemy Vehicles Armor resistance +30%
4. Enemy Vehicles Crew resistance +30%
5. Enemy Vehicles Aim speed +30%

[h2][New Vehicle "Thunderbolt VII"][/h2]
The legendary American officer's personal ride, clad in "trophies" salvaged from the wreckage of its fallen foes. I guess that's why they say, "What doesn't kill you makes you stronger!"

Vehicle trait "Sherman Commander": On game start, Gain 3 random ally Sherman tanks.





[h2][Medium Tanks Get Exclusive Traits][/h2]
Whenever you choose a Turret, Reload Speed +2.5%.
Whenever you choose a Hull Upgrade, Front Armor +1.
Whenever you choose a Crew Skill, Mobility +2.5%.

[h2][Medium Tank Consolidation][/h2]
There were a bit too many medium tanks, so some vehicles have been merged into main body modifications!
• Pz.III E: Pz.III J, Pz.III N
• Pz.IV D: Pz.IV F1
• Pz.IV F2: Pz.IV H, Pz.IV J
• T-34: German-captured T-34, T-34-85
• Panther G: Panther F
• M26: M26/T99

• Ally vehicles created in the Garage will now use the same camouflage and decals as the player

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)

By the way, our game is participating in the Steam Spring Sale with a 20% discount. Go tell your friends who are still watching!

0.9.04 and 0.9.05 Small fixes

0.9.04
• Fixed a bug where mines from the Sd.Kfz.2 could not be placed directly under enemy vehicles

0.9.05
• Fixed a bug where some vehicles that had been completed didn't display completion stars, again