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Multi Turret Academy News

Fixed the issue of save data loss

Some players reported losing their save data after today's update, but it has been fixed now!
After updating and restarting the game, everything should work normally.
Sincerely apologize for the inconvenience!

0.9.17 Beta content has gone live!

Completed all text translations and merged the beta content into the default branch!

0.9.16b Fix the AI pathfinding issue

0.9.16b
• Fix the bug where AI loses pathfinding after buildings are destroyed
• Fix the issue where allied fall from the sky when you playing flying tanks
• Fix the texture problems with the E-100 and O-I

0.9.15b All Buildings Are Now Destructible, new Character Preview!

[h3]🏗️ All Buildings Are Now Destructible![/h3]
  • Buildings will collapse when hit by tanks or after taking a certain number of shell hits (depending on penetration and damage)
  • Attempting to land tank on buildings will now crush them


[h3]💥 Shells Can Now Penetrate Buildings![/h3]
  • Shells can penetrate buildings if their penetration exceeds the building's armor (HE, rockets, and HEAT cannot penetrate)
  • Buildings have about 5 armor on each side - shells will lose penetration after passing through


[h3]👋 Preview of the New Crew Member[/h3]
  • Zina just added you in her contacts! She'll be joining as your radio operator
  • Zina's related skills and strategy will be added on Children's Day


💡 This is a beta update. Right-click the game in Steam → Properties → Betas → Opt into beta! Coming to stable branch soon - try it now!

0.9.14b Destructible building and new Character Dialogues!

[h2]🚀 0.9.14b Test Version Update is Here~[/h2]

[h3]💬 Major Character Dialogue Update![/h3]
  • We've added a ton of new lines for every character—go chat with them and see what they have to say~~
  • We're also planning to add voice acting for the students soon! You'll be able to actually hear them talk—exciting, right?


[h3]🃏 Crew Card UI Updated![/h3]
  • We've updated the style of the crew cards to make it much easier to tell who's who at a glance!


[h3]🏗️ Some Buildings Are Now Destructible![/h3]
  • Those bread-shaped houses you see on the map? If a vehicle with over 300 horsepower or going faster than 60 km/h crashes into them—they'll collapse with a satisfying boom!
  • This is still in the testing phase, but if everything goes smoothly, we'll be adding destructibility to more buildings... until the whole map is flat!




[h3]🎁 New Optional Starting Turrets![/h3]
  • Ram I: New "Ram II (Early)" turret
  • TOG II: New 28pdr turret (it's said to be the one used in real life—but who knows!)
  • Tetrarch: New squeeze-bore turret
  • Panther G: New Panzer IV turret and 3.7cm Flak
  • BA-10: New Panzer II turret
  • Panzer III J: New Panzer II turret
  • M4A3E8: New M26 turret
  • Renault FT: New machine gun turret


[h3]⚖️ Vehicle Stat Changes based on historical research:[/h3]
  • T95 armor changed from 30/20/5 → 30/14/5
  • Tortoise armor changed from 21/13/10 → 25/14/13


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"! Once everything's stable, it'll go live on the default branch