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Multi Turret Academy News

0.9.25b Yulia fixes

0.9.25b
• Fixed the bug where the "Let Me Play!" skill is not working.
• Fixed the bug where sub turrets would rotate on their own when previewing vehicles in the garage.
• Fixed the bug where Axis factions would not encounter enemy anti-air vehicles in early Riad missions (since the Allies currently do not have low-tier AA vehicles).
• Added mines to the raid mode.

0.9.24b SPG Fixes

0.9.24b
• Fixed a bug where allied SPG would not obey orders
• Fixed a bug where "It just works" sometimes would not apply to sub weapons
• Games started before the last update might encounter a bug preventing progress (all options turn into turrets!). Starting a new game will resolve this issue.

0.9.23b New mission mode "Raid" and Optimization!

[h2]🚀 0.9.23b[/h2]

[h3]⚔️ New mission mode "Raid"[/h3]
  • Our scouts have spotted an enemy anti-aircraft position. Take it out clean and fast. But beware—spooked AA guns can still bite back!


[h3]⚡ Performance Optimization[/h3]
  • Optimized the game to reduce lag. At least on my computer, it's basically stutter-free now.
  • Added an initial loading screen to make the loading process a bit less boring.


[h3]🐛 Bug Fixes[/h3]
  • Fixed a bug where the game would freeze when exiting.
  • Fixed a bug where Yulia's "Warm Up" skill was not affected by the "When the battle starts Effect Doubling" skill, as well as a bug where players could exit and repeatedly gain it.


[h3]🎨 Art Resources[/h3]
  • Added Zina's character illustration and more emoji packs in the game root directory: "Multi Turret Academy_Data\StreamingAssets". Use them freely!


💡 This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"! Once everything's stable, it'll go live on the default branch

0.9.21 Zina fixes

• Fixed a bug where the "It just works" skill would affect enemies.
• Fixed an issue where Zina's strategy effect would sometimes gain allies which rank is lower than expected.
• Slightly reduced the volume of Panjandrum.

DLC for 0.9.21:
• Added cute visual effects when obtaining items through strategies!
• Fixed a bug where Zina's skill could be acquired repeatedly.
Fixed a bug where allies obtained through Zina's strategy sometimes belonged to a different faction.

Children's Day Update - New Character Zina & New Vehicle Panjandrum

[h2]🚀 0.9.20[/h2]

[h3] 😊New Character: Radio Operator Zina[/h3]
  • A prodigy who entered Multi Turret Academy due to exceptional grades, now serving as the radio operator in your tank club.


  • Zina excels at boosting morale and battlefield reconnaissance. This update introduces skills and strategies related to her:
  • Sharing is Caring:The next hull upgrade you choose will also apply to all allies
  • Shell shock:Ally SPG Damage +5
  • It Just Works:Turrets that are Rank 3 or below and not upgraded Penetration +6 and Damage +50%

Here is just three of Zina's skills—please discover the rest in the game!


[h3]🎯 Zina's Strategy "Stand as One"[/h3]
  • On game start, Gain 1 random Rank 1 ally .
  • On game start, Gain "Sharing is Caring".
  • Whenever you choose a Ally, Combat Effectiveness +5%.
  • On game start, Gain 1 random Rank 2 ally .
  • Whenever you choose a Zina's skill, Ally vehicle Resistance +5%.
  • Probability of Zina's skill appearing +100%
  • On game start, Gain 1 random Rank 3 ally .
  • Allies can use Engine boost now
  • Allies can now fire while moving

Discuss strategy with Zina in the Contacts menu (top-left on the main screen) to unlock these powerful permanent buffs!



[h3]🛠️ New Vehicle: Secret Weapon Carrier[/h3]
  • A new tier 8 special SPG vehicle
  • Equipped with its little toy, the Panjandrum!
  • A giant explosive-rigged wheel, rumored to be a British secret weapon for amphibious assaults!
  • It can roll at speeds up to 100 km/h—better run if you see it coming your way!
  • They are free gift during Children's Day (June 1st)! Come play now~~