1. Multi Turret Academy
  2. News

Multi Turret Academy News

0.9.55b Elite Enemies, more Elite Vehicles and Yulia comes Alive!

Hey Commanders! Here comes the 0.9.55b update! New Elite Vehicles and remodeled models, even Yulia herself got a little buff! Let's take a look!


[h3]πŸ’₯ Elite Vehicles Now Appear as Mini-Bosses![/h3]
  • From now on, Elite enemies will appear as Bosses in all missions!
  • You can still complete missions without defeating the Boss, but β€”
    defeating the Boss grants an instant victory along with extra rewards!


[h3]πŸš— Second Wave of Elite Vehicles![/h3]
  • A massive lineup of 11 vehicles is joining the Elite roster:

    • Sherman M4A2, P26/40
    • Sherman M4A3E8, T-34-85, Panther G
    • Thunderbolt VII, Tiger E
    • 76 Jumbo, Tiger II
    • T-44, Maus
  • Reach Level 10 with any vehicle to unlock its Elite variant. More Elite Vehicles will be added in the future!


[h3]πŸ›  Model Overhaul![/h3]
  • Our friend Jonah has remade a large batch of US vehicles β€” awesome work as always!
  • M36, M4A2, M4A3 (105), Calliope, E8, Jumbo, M20 Scout Car, M8 Greyhound


[h3]πŸ’ƒ Yulia's Live Portrait![/h3]
  • Yulia has received a free animated skin!
    We will make more if you like it!


[h3]πŸ›‘ New Keyword: Spaced Armor[/h3]
  • Reduces damage from HEAT, HE, and Rocket attacks by 50%. Effectiveness decreases with each hit.
  • Vehicles that now have Spaced Armor:

    • T-44
    • T-34-85 (Elite)
    • Panzer III N
    • Panzer IV H
    • Pz.Bef.Wg.IV J


[h3]🐞 Other Fixes & Improvements[/h3]
  • Manually fixed hat positions for several vehicles.
  • Updated the firing sound of the M1919 machine gun.
  • Fixed the issue where the Luchs was missing from the garage.
  • Fixed the issue where flying tanks could not attack enemies on platforms.
  • Fixed items clipping into platforms.
  • Fixed players clipping into platforms.
  • Fixed player sub-weapons not hitting low targets.


πŸ’‘ This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" β†’ "Betas" β†’ "Beta Participation"! Once everything's stable, it'll go live on the default branch.

0.9.53b Fixed bugs about camouflages

0.9.53b
β€’ Fixed a bug where the Panzer III J and Puma couldn't switch back after changing turrets.
β€’ Fixed a bug where an extra hill appeared in the Forest map.
β€’ Fixed a bug where camouflages became inconsistent after switching turrets in the garage.

0.9.52b New vehicle M5A1, Elite vehicles, and Halloween Special!

[h2]πŸŽƒ 0.9.52b Update Announcement[/h2]
Hey Commanders! This time we've got a brand-new vehicle, a new system, and even some Halloween decorations! Let's dive in!


[h3]πŸš— New Vehicle Arrives![/h3]
  • M5A1 Stuart: She's not the type to fight head-on, but with speed and smartsβ€”dancing circles around her enemies!




[h3]πŸ›  New Feature: Elite Vehicles![/h3]
  • The brand-new Elite Vehicle system has arrived! These are field-modified versions of existing vehicles, unlocked once a vehicle reaches Level 10!
    The first batch of Elite Vehicles includes:

    • M5A1 Stuart
    • M8 Scott
    • Panzer I
    • Panzer III J
  • More Elite Vehicles will be added in the future, along with new uses and features for themβ€”so stay tuned! ✨


[h3]πŸ•΅οΈβ€β™€οΈ New Attribute: Concealment[/h3]
  • Concealment reduces the enemy's aiming speed and their critical growth rate against you.
    Currently, only the Elite M8 Scott, equipped with camouflage grass, has this attribute.


[h3]πŸŽƒ Halloween Special![/h3]
  • Added a brand-new seasonal decoration: the Witch Hat!


[h3]βš™οΈ Other Adjustments & Fixes[/h3]
  • Fixed an issue where some vehicle and turret camos did not match.
  • E-100's HE turret is now Level 9 due to its overwhelming power.
  • Puma (Sd.Kfz. 234/3) now has a selectable Luchs turret!
  • Difficulty adjustment: All bunkers now have only 1 rear armor! Time to flank them with ease!
  • Based on player feedback, the Panzer IV (RfK43) has been remade with a more historically accurate model!
  • Added a new "Disable ally camouflage sync" option in the settings:
    Friendly vehicles will now use the same camo as you (if available), but you can disable this setting to have them use their original camo.
  • Fixed a bug where ally artillery couldn't aim properly.


πŸ’‘ This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" β†’ "Betas" β†’ "Beta Participation"! Once everything's stable, it'll go live on the default branch.

0.9.50b Vehicle Leveling and new vehicle Panzer IV(RfK43)!

Hey Commanders! This time we've got a brand-new vehicle and Vehicle Leveling System! Let's check it out!


[h2]0.9.50b Update Announcement[/h2]

[h3]πŸš€ New Vehicle Arrives![/h3]
  • Panzer IV(RfK43): A medium tank equipped with a 30mm autocannon and two 75mm recoilless guns!




[h3]πŸŽ– New System: Vehicle Leveling![/h3]
  • After completing missions, you can now earn Vehicle Experience! Leveling up unlocks new camouflages, modification variants, and even more exciting features in the future!
  • You can also spend Dayoffs in the garage to increase your vehicle's level!


[h3]🎨 Garage Updates![/h3]
  • You can now freely change your vehicle's camouflage in the garage!
    In addition to standard national camouflages, some vehicles also have unique special camos β€” go explore and find them yourself!
    (Some vehicle skins are still in development and will be added in future updates!)
  • You can now press the H key to hide the interface while in the garage β€” perfect for taking clean screenshots!


[h3]πŸ”« Sound Improvements[/h3]
  • Updated the sound effects for the M2HB and DShK machine guns!
  • Fixed issues with reload sound not playing correctly!


πŸ’‘ This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"! Once everything's stable, it'll go live on the default branch.

0.9.49 Adjust the bosses!

0.9.49
All translations are now complete, Renee and Anne have officially joined the default branch!

Based on player feedback over the past few days, some adjustments have been made to the bosses:
β€’ When defeated for the first time, Hermelin will now lose half of its armor.
β€’ Entering the White Tiger's fog no longer suddenly shrinks your vision; instead, visibility will now gradually decrease depending on your distance from it.

Other updates:
β€’ The vehicle flip angle threshold has been raised, and you can now hold the F key at any time to forcibly flip your vehicle.
β€’ The M2 heavy machine gun now has sound effects closer to reality, and all machine guns and autocannons have new reload sounds.
β€’ Fixed a bug that prevented the tutorial from progressing normally.
β€’ Fixed a bug where standing on a Mark IV on the beach would reduce your firing range.
β€’ Fixed an issue where player machine guns could not hit fences.

Next, I'll be working on updates to extend the overall game progression, along with the Summer Eventβ€”stay tuned!