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Multi Turret Academy News

0.8.44b Strengthen armored cars and other adjustments!

Hey, Commanders! How’s it going? Today, I’m bringing you the 0.8.44b update announcement! This update is full of exciting new content, so make sure to check it out~

[h2]0.8.44b[/h2]
  1. Full AP belt for the Lvkv m43 has been added! It has a penetration of 9 and a damage of 1, making your anti-aircraft gun even stronger!
  2. Kugelblitz has been moved from rank 7 to rank 8! It was just too powerful, but on the bright side, if you bought it earlier, you’ve saved some money~~
  3. Fixed the invisible enemy bug, no more enemies with the latest optical camouflage!
  4. Fixed the bug where dummies in the garage would have their stats increased based on the player’s vehicle rank.
  5. Fixed the bug where field guns would be launched into the air by their own recoil!
  6. Fixed the issue with HE shells not applying penetration, so now the poor White Tiger boss is stronger again!


[h3][Small Difficulty Adjustments][/h3]
  1. Enemy machine guns and autocannons will no longer track targets!
  2. AI multi turret tanks can now use their sub turrets to shoot, after all, it’s a game named after them!
  3. Fixed the bug where AI sub weapons would only shoot once when the main weapon fires.


[h3][Buffs to some weaker armored cars][/h3]
  1. So-Mo: On game start, Gain 1 random Rank 3 ally Medium Tank.
  2. Morris LRC: On game start, Gain 1 random Rank 3 ally Heavy Tank.
  3. Sd.Kfz.231: On game start, Gain 1 random Rank 3 ally Tank Destroyer.
  4. Sd.Kfz.250/9 Effect Modification: On game start, Gain 1 random Rank 5 ally SPG.




This update has a lot of new content, doesn’t it? Hehe, if you like these changes, hop into the game and give it a try!
If you have any suggestions, feel free to let us know in the discord community~~

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)

Also, in just a few days, on the 18th, it’ll be the 1st anniversary of our game’s release! We’ll be revealing some new stuff, so stay tuned!~~

0.8.43b Sunday’s new skin and New Vehicle: "Lvkv m43"

[h3]0.8.43b Update Announcement[/h3]

1. [New Vehicle: "Lvkv m43"]
This is a Swedish self-propelled anti-aircraft vehicle equipped with twin 40mm Bofors guns.

2. [New Faction: "Neutral"]
At the start of each game, the Axis or Allies will be randomly selected as the enemy. However, this will soon be changed so that players can choose their faction before the game begins!

3. [New Skin: Sunday’s new skin]
A new skin for Sunday is now available! Thanks to our artist friend Mr. Tree for the amazing artwork~~
This skin is said to be a "precious snapshot" from when Sunday went shopping with Sophia.
I’m really curious about how much yummy food Sophia used as bait to get her to wear this outfit~~

4. The 40mm Bofors autocannon now has more realistic sound effects.

5. Fixed a bug where using land mines to blow yourself up in the garage would cause interface issues.

6. Fixed a bug where the developer accidentally removed all recoil from autocannons.

7. Made minor adjustments to the character illustration observation system to avoid the issue of legs being blocked!

Recently, we've been working on new systems, but it's been a while since we added new vehicles, so we couldn't resist adding one! This new Swedish vehicle was chosen by players in a poll, and the name and version number happen to match, so we decided to release it now!

Please try the update! Thanks for your support~

(This is a Beta update. Please participate in testing by right-clicking on the game in Steam, selecting "Properties" - "Betas" - "Beta Participation"!)





0.8.42.7 Vehicle Decoration system and Christmas Doodads!

  1. Merry Christmas! This is a late Christmas event. You can now add deer horns and a red nose to your vehicle in the garage! The previous holiday decorations will be added later!
  2. Vehicle Decoration system has been added, allowing you to equip specific doodad on each vehicle. Decals, paints, and other decorations will also be added!
  3. The button order on the pause menu during battles has been optimized. Please take note.
  4. The stuttering optimization changes have now been updated to the default branch.


0.8.42.6b Optimized Stuttering Issues

[Optimized Stuttering Issues]
We’ve further optimized the stuttering issues, and this time it should fix most of them for good! If you still encounter any similar problems, feel free to let us know~

Once the stuttering issues are fully resolved, we’ll start adding new content! There are plenty of vehicles from player votes waiting to be added—get ready to see them in action!

Thank you for your support!

0.8.42.5b Fixed the bunker and floating turret Bug!

[h3]0.8.42.5b Update Announcement[/h3]

1. [Fixed the bug where bunkers wouldn’t attack]
Bunkers will now fire at enemies as expected!

2. [Fixed the floating turrets bug]
The odd floating turrets have been resolved—no more strange sights!