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Update 5 - Act 2.2 Green Path

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 Changes: [/p][p]- Added Green Region of Act 2
- CPU and GPU Performance (fps up to +100% better in DX11 on low end hardware, in DX12 10-20% faster)
- Optimized Steam Deck support (HUD scaling and 60FPS)
- Added Toothpin jump assist (making it easier to land on it)
- Ghosts now only slowly appear when hovering to avoid involuntary spoilers
- Added Rubber Duck near rune gate
- helps solve all puzzles, maybe
- Added secret areas and puzzle police
- Added new beginner puzzle in start down (under suitcase)
- Added new puzzle in optional area below recycling center
- Decorated outside world
- New music in Worthy areas
- Enclosed Worthy Area behind Floor Town
- Cut stupid harmonica puzzle and replaced it
- Added some oldskool chests
- Improved darkness/brightness issues
- Added "Continue" button to main menu
- XeSS support added
- Map looks much prettier now and takes up waaay less space on disk
- 13 new achievements
- Hundreds of misc. bugfixes and improvements[/p][p]Note 1: Your old savegame will of course stay compatible, no need to restart.
Note 2: The Mime and Fired achievements can be technically acquired but the game doesn't give you the knowledge yet how to do so.[/p][p][/p][p]Overall Progress[/p][p]The next update will be the yellow path. Here is where we roughly think we are right now:[/p][p][/p][p]Act 3 will be a major act, but not as big as act 2. Act 4 is kinda short and mostly the victory lap, so it's not such a big deal to make. Our processes should speed up more and more, I hope, because the code fundamentals are more advanced now. Let's see how that goes![/p][p][/p][p]Supraworld compared[/p][p]There is a lot to come, but Supraworld is now by far the biggest Supra game already.[/p][p][/p][p][/p][p]How puzzles are made[/p][p]I have no idea if there is a target audience for this but I overhauled my concept for how our puzzles are designed. I wrote it down here and there is an example from Supraworld underneath where it all gets applied.[/p][p]https://docs.google.com/document/d/1qxnizWdYWFFssZmLz49e32QQAuYnEpIEgvxykCfOy_0/edit?usp=sharing[/p][p][/p][p]See you soon with the yellow path. Please be patient with us. Rushing us is not helpful, but we're delighted there are so many people waiting for new content![/p][p]-David[/p]