Official Launch Date Reveal and More Sneak Peeks

We’re back with an official release date and more sneak peeks at in-progress Omega Strikers updates!
- In today’s Nintendo Direct, we announced that Omega Strikers will officially launch April 27, 2023 for Nintendo Switch via the eShop!
- The game will also launch April 27th on PC, iOS, Android, and other consoles (details TBD!) with full cross-platform support.
- You can pre-register on iOS, on Android, and Nintendo Switch starting today.
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The footage above was captured on a Nintendo Switch using an older, stable build of Omega Strikers, and doesn’t reflect new content we’re building. However, we’ve been making steady progress since we last shared big upcoming changes to the game in December.

Below are sneak peeks at 6 more things we’re cooking up for launch!
[h2]1. New Maps - Sakura Blossoms and Atlas Arena[/h2]

We want every map in Omega Strikers to have a meaningfully different vibe, and that means showcasing different cities with vastly different color palettes. Above, a map called Sakura Blossoms.

We also think maps should flesh out the narrative world of Omega Strikers. The map shown above is an early look at Atlas’s scientific laboratory. When finished, it’ll feature a rotating ring and a gorgeous view of the starry beyond.
[h2]2. Rotating Goal Mode (RGM)[/h2]

Throughout our Open-Beta, we heard feedback that Omega Strikers could use a lower stakes “just-for-fun” mode for when you aren’t looking to grind or sweat too much.
Thus we present the all-new Rotating Goal Mode - a mode where the map is dramatically increased in size, much crazier hazards appear, and the goal’s position and shape can be much wackier. In this mode, matches will end much more quickly and Strikers will move faster and hit harder.

Our hope is that this is a queue where players can more easily team up with their friends (especially newer ones) in a less intense setting, and also one that everyone can simply enjoy as a change of pace from the classic format. We’re still nailing down the final map designs, but above are some early looks at two map layout concepts.
[h2]3. New End-of-Game Sequence[/h2]

Interface and UX has been a focus area for improvements since our PC Open Beta. Making things look more polished is of course important, but we also want to add extra functionality to screens like the end-of-game sequence.
When our full launch hits, this screen will highlight progress made on missions and allow you to immediately queue up again with teammates, even if they weren’t already in your party.
[h2]4. Improved Menu Design[/h2]

Instead of having to dig through a bunch of different menus to track your Striker Affinity progress, read character abilities, or set your Reactions, you’ll be able to tune all these settings in a single menu with easy-to-navigate tabs.
[h2]5. Animated Reactions[/h2]



We want to keep giving players better and more satisfying ways to express themselves in-game. Whipping out animated reactions like “LET’S GOOO DUBU” should feel like the gaming equivalent of ripping off your jersey and doing a victory dance for the crowd after a clutch goal. Spam responsibly.
[h2]6. Evolved Podium Animations - Raindrop Era[/h2]

We showed an early version of this one last time. Dynamic camera movements, splash effects, and background animations have leveled it up considerably since then! High-tier skins like Raindrop Era will let us push the boundaries to make Strikers more expressive.
[h2]Coming Soon: Trainings and Match Flow Overhaul[/h2]
In our next big dev blog, we’ll share a bit more about some planned updates that will dramatically improve game depth and variety from match-to-match. These include major changes to Trainings that will address players feedback about their price, as well as a rethink of match structure in ranked. These changes aren’t quite ready to show in detail yet, but we’re excited to say more soon.
We’re only two and half months away from launch! Join our Discord to follow along on our journey to launch Omega Strikers. See you soon.
–The Odyssey Interactive Team