Omega Strikers - May 9th Micropatch | Update Notes
Welcome Strikers to the patch notes of the May 9th, 2024 Micropatch!
Please remain seated and keep all arms and legs inside the ride as we take you on an exciting journey of map rotations, Striker adjustments, Awakening changes, and the return of Orbs.
That’s right, the orb map is back, so we're bringing the orb awakenings back with it! (Kind of, lol)
[hr][/hr]
Alright with that patch note stuff outta they way I just wanna drop in for a sec and say I saw some stuff that you all have been posting on the World Wide Web about OS and just wanted to post up a reminder of what’s happening on our end.
While it’s true that, as previously announced, most of the team have moved onto other projects, (which are still open for playtest applications here btw.) but a couple of us are still working on small quality-of-life stuff for Omega Strikers. For the future, we still want to bring some smaller updates to you all like:
Please remain seated and keep all arms and legs inside the ride as we take you on an exciting journey of map rotations, Striker adjustments, Awakening changes, and the return of Orbs.
That’s right, the orb map is back, so we're bringing the orb awakenings back with it! (Kind of, lol)
STRIKERS
[h3]Asher[/h3]Strikes CD is being brought up to match Quick Strikes now that the global CD is gone. Also adding some strength to her Breakthrough to KILL PEOPLE- Breakthrough [SECONDARY]
- Strike CD reduction on her side of the field 15% → 20%
- Knockback and Damage :: 130(+65% Power) → 140(+70% Power)
- Core Knockback :: 1240(+130% Power) → 1260 (+140% Power)
- Astral Projection [PRIMARY]
- Damage & Knockback :: 170(+85% Power) → 180 (+90% Power)
- Core Knockback :: 1320 (+170% Power) → 1340 (+180% Power)
- Lifetime :: 0.65 → 0.70 (Effective range 450 → 480)
- Bewitching Beam [PRIMARY]
- Enemy Slow :: 25% → 20%
- Enemy shrink :: 40% → 30%
- Cooldown :: 8.5s → 9s
- Friend Fling [PRIMARY]
- KB & Damage :: 185 (+92% Power) → 200 (+100%Power)
- Core KB :: 1350 (+185% Power) → 1380 (200% Power)
- Stagger Growth Tier :: 425 → 250
- Base Stagger :: 1200 → 1150
- Flow State [SECONDARY]
- Cooldown :: 18s → 17s
- Base Speed :: 450 → 460
Map Rotation
[h3]Rotated OUT[/h3]- Demon Dais
- Oni Village
- Atlas's Lab
- Ahten City
AWAKENINGS
[h3]Rotated OUT[/h3]- Knife's Edge
- Demolitionist
- Timeless Creator
- Orb Dancer [Retuned]
- Orb Ponderer [Retuned]
- Catalyst
- Movement/Haste buff :: 70% → 75%
- Core hit amp :: 12% → 13%
- Power scaling per size :: 0.75 → 0.65
- Speed Increase per orb :: 40% → 30%
- Speed increase per orb at max stacks :: 80% → 60%
- Max Stacks :: 10 → 5
- Duration :: 6s → 4.5
- Active cooldowns reduced per orb :: 25% → 15%
- Cooldown reduction per orb at max stacks :: 45% → 30%
- Max stacks :: 10 → 5
- Heal :: 4.5% → 5%
- Duration :: 3s → 4s
- Max stacks :: 100 → 150
- Speed per stack :: 0.1 → 0.08 (Max speed 10%/20% → 12%/24%)
- Burn :: 9% → 7.5% (Light Hits: 3% → 2.5%)
- Allied strike power buff :: 20% → 22.5%
[hr][/hr]
Alright with that patch note stuff outta they way I just wanna drop in for a sec and say I saw some stuff that you all have been posting on the World Wide Web about OS and just wanted to post up a reminder of what’s happening on our end.
While it’s true that, as previously announced, most of the team have moved onto other projects, (which are still open for playtest applications here btw.) but a couple of us are still working on small quality-of-life stuff for Omega Strikers. For the future, we still want to bring some smaller updates to you all like:
- New seasons
- Recolors as skins for season rewards
- Additional Battlepass Levels
- Community-made emotes, titles, nameplates, etc.