Omega Strikers - July 4th Update | Update Notes
Hello STRIKERS!! Hope your summer is going well!! (Or if you’re in like Australia, hope your winter is going well?)
Today’s update features a couple of quality of life features you’ve been requesting for a while, some new community stuff, and some of your favorite balance adjustments. We even threw in some bugfixes for good measure.
With that, shall we begin fellow strikers?
[hr][/hr]
Today’s update features a couple of quality of life features you’ve been requesting for a while, some new community stuff, and some of your favorite balance adjustments. We even threw in some bugfixes for good measure.
With that, shall we begin fellow strikers?
[hr][/hr]
SYSTEM CHANGES
[h2]Pick Order Display[/h2]- Now displays which team picks first when it’s snake draft!
- Located in the top left under the current map name
- You can now show off how good you are at Asher before the match starts.
- Go to the Settings and change your name!
- No cost (Ody/Striker Coins)
- You can only change it once every 90 days.
- Don’t change it and then be like “actually I don’t like it” and make a ticket, I’ll be so mad.
- Just a small update to the change we made a bit ago.
- Increased size and some polish.
- Rotated in
- Ai.Mi’s App
- Oni Village
- Demon Dais
- Rotated out
- Taiko Temple
- Atlas’s Lab
- Inky’s Splash Zone
COSMETICS
Thanks to our incredible community, we got a couple new emoticons, titles, and nameplates! We’ll be making ways to get those over the coming days.[h3]Nameplates[/h3]- New Community Nameplates
- New Community Emoticons
- New community Titles
STRIKERS
We’ve got just a couple adjustments to some Strikers. Nothing big like the last batch where we changed virtually everything though![h3]Atlas[/h3]Atlas has been exploring space and gaining knowledge so you haven’t seen him in a while. He learned how to reduce the cooldown of his Secondary so you might be seeing him more often.- Cosmic Expanse [SECONDARY]
- Cooldown :: 22s → 21s
- Base Stats
- Power :: 90 → 95
- Xeno Cloak [SECONDARY]
- Duration :: 1.0s → 1.25s
- Speed Boost :: 50% → 40%
- Stealth hit amp now has a 0.25s post-stealth grace window
- Crystal Volley [SPECIAL]
- Cooldown :: 20s → 22s
- Base Stats
- Speed :: 470 → 475
- Triple Take [SECONDARY]
- Damage per pulse :: 50(+25% Power) → 55(+27.5% Power)
- Core Knockback :: 1080 (+50% Power) → 1090(+55% Power)
- Ally Damage Boost :: 30% → 20%
- Giga Blast [SPECIAL]
- PvP Knockback and Damage :: 220 (+110% Power) → 240 (+120% Power)
- Core Knockback :: 1390 (+205% Power) → 1400 (+210% Power)
- Cooldown :: 22s → 23s
- Flying Phoenix [Secondary]
- Cooldown :: 16s → 15s
- W.H.A.M.M.Y. [PRIMARY]
- Cooldown :: 6.5s → 7.5s
- Stagger Growth Tier :: 375 → 250
- Proximity Drone [SECONDARY]
- Cooldown :: 10s → 12s
- Base Speed: 460 → 455
- Base Stagger :: 1300 → 1200
- Stagger Growth Tier :: 375 → 300
- Super Nova [SPECIAL]
- [BUGFIX] Minimum cast time :: 0s → 0.25s
- Due to how they were implemented, press and hold abilities were subverting the cast-time system that all abilities use and were effectively able to output hits faster than intended. We made a systemic change to normalize these abilities.
- [BUGFIX] Minimum cast time :: 0s → 0.25s
- Oni’s Blade [SPECIAL]
- Cooldown :: 35s → 40s
- Perfect Pitch [PRIMARY]
- Cooldown :: 7s → 8.5s
- [BUGFIX] Minimum cast time :: 0s → 0.15s
- Due to how they were implemented, press and hold abilities were subverting the cast-time system that all abilities use and were effectively able to output hits faster than intended. We made a systemic change to normalize these abilities.
- Drum and Base [SECONDARY]
- [BUGFIX] Minimum cast time :: 0s → 0.25s
- See above
- [BUGFIX] Minimum cast time :: 0s → 0.25s
- Rotated out:
- Specialized Training
- Recovery Drone
- Among Titans
- Rotated in:
- Glass Cannon
- Big Fish
- Perfect Form
- Normal hit cooldown reduction :: 20% (max 2s) → 15% (Max 1.5s)
- Light hit cooldown reduction :: 6.66% (max 0.66s) → 5% (Max 0.5s)
- Orb Cooldown Reduction (Before max stacks) :: 15% → 17.5%
- Base Size: 5% → 7.5%
- Max stagger increase: 350 → 400
- Speed boost duration 1.5 → 1.25
- Speed per stack :: 0.08% → 0.075%
- (Max speed :: 12/24% → 11.25/22.5%)
- Duration :: 2.5s → 4s (Damage per second effectively reduced from 3% → 2%)
- Note: Stinger does not prevent stagger regen so this won’t keep you from healing any longer than before.
- Burn :: 7.5% (2.5% for LIGHT hits) → 8% (2.66% for LIGHT hits)
- Secondary Cooldown Increase :: 5% → 2.5%
- Heal% :: 40% → 45%
- Core Heal% :: 8% → 9%
BUG FIXES
- Mako Japanese VO is once again Japanese.
- Zentaro Secondary dash will now travel full distance over terrain.
- Modified amount of time before Asher special starts applying hits to reduce leaks during it spawn.
- Rasmus secondary should no longer occasionally fail to cast. (Let us know if it does)
- Multiple awakenings that reduce the base cooldown of an ability should now always stack correctly.
- Fixed a bug where players using controllers could sometimes stop the core in place.
- Player reports now show confirmation of successful report submission.
- Slot swap UI should now be correct for all languages.
- Various small bug fixes.