Introducing Byte Breakers | Omega Strikers Characters in a new prototype!
WE'RE (kind of) RELEASING A NEW GAME?
[previewyoutube][/previewyoutube]
Byte Breakers is our newest prototype game - a 40 person platform fighter battle royale. Featuring the Omega Strikers characters you know and love in A NEW SETTING!!
The game is an early prototype and we're not even sure we're gonna actually make it. It's giga early, there's not a lot of polish, there's bugs, but at least 1 person thinks it's fun (me)
You can wishlist and request playtest access RIGHT NOW on Steam to check it out for yourself!!
We'll be playing this FRIDAY!!
https://store.steampowered.com/app/2503080/Byte_Breakers/
FAQs:
[previewyoutube][/previewyoutube]
Byte Breakers is our newest prototype game - a 40 person platform fighter battle royale. Featuring the Omega Strikers characters you know and love in A NEW SETTING!!
The game is an early prototype and we're not even sure we're gonna actually make it. It's giga early, there's not a lot of polish, there's bugs, but at least 1 person thinks it's fun (me)
You can wishlist and request playtest access RIGHT NOW on Steam to check it out for yourself!!
We'll be playing this FRIDAY!!
https://store.steampowered.com/app/2503080/Byte_Breakers/
FAQs:
- Why is it NA only???
- That’s just for our first test. If this goes well, more regions will be included in future testing. We’re trying to validate the core game concept, not global networking infrastructure.
- That’s just for our first test. If this goes well, more regions will be included in future testing. We’re trying to validate the core game concept, not global networking infrastructure.
- What platforms?
- Right now, only Steam (PC)
- Right now, only Steam (PC)
- OS characters?
- You betcha
- You betcha
- Team size?
- Duos! You can solo queue and get matched with someone.
- Duos! You can solo queue and get matched with someone.
- Will it be free-to-play or paid?
- We’re not thinking about business model stuff yet, just focused on making a fun game.
- We’re not thinking about business model stuff yet, just focused on making a fun game.