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Omega Strikers - October 7th Micropatch | Update Notes

BONJOUR Strikers.
We’re serving you up the fattest micropatch of the day today, it’s pretty low carb and features things like BUFFS and NERFS and stuff like that. You know how it is.
We’ve actually got a tiny little surprise for you cookin' in our proverbial oven so keep your eyes peeled for that as we wrap things up there!!
Alright then for now, let’s just jump into this micropatch.

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STRIKERS
[h3]Asher [/h3]Asher is not only the queen of a lot of your hearts, she’s also been the queen of the field. We’re toning her down as both goalie and forward to keep her in line. Don’t worry tho, she’s still plenty toned.
  • Base Stats
    • Power: 125 → 120
  • Breakthrough [SECONDARY]
    • Cooldown :: 15s → 16s
  • Barrier Beam [PRIMARY]
    • Cooldown :: 9s → 9.5s
[h3]Drek’ar[/h3]It’s getting close to winter so Drek needs to warm up a bit. (He’s a cold blooded kil - erm - lizard).
  • Molten Bolt [SPECIAL]
    • DOT Damage :: 18(+9% Power) →20(+10% Power)
      • (Full duration burn damage :: 265.5 → 295)
[h3]Estelle [/h3]Her speed was tuned down last patch. She landed a little weaker than we liked so we tuned up her power a bit elsewhere. (What is she like a muscle car? wtf)
  • Crystal Thorns [SPECIAL]
    • Damage & Knockback :: 120 (+60% Power) → 130 (+65% Power)
    • Core Knockback :: 1220 (+120% Power) → 1240 (+130% Power)
  • Piercing Shot [PRIMARY]
    • Damange & Knockback :: 180 (+90% Power) → 185 (+92.5% Power)
    • Core Knockback :: 1340 (+180% Power) → 1350 (+185% Power)
[h3]Octavia[/h3]Last patch hit her a little harder than we intended so we’re splitting the difference and giving her a little gift of stagger for good measure. It’s ain’t OCTober without and OCTavia buff lol. Octavia Omega Strikers. October.
  • Base Stats
    • Stagger Growth :: 125 → 200
  • Flow State [SECONDARY]
    • Base Speed:: 20% → 24%
    • Speed per second :: 2% → 1.8%
[h3]Rasmus[/h3]We buffed Rasmus recently but now it’s time for the pendulum to swing the other way. (see what I did there)
  • Pendulum Swing [PRIMARY]
    • Cooldown :: 8→ 9
    • Damage & Knockback :: 190 (95% Power) → 185 (+92.5% Power)
    • Core Knockback :: 1360 (190% Power) → 1350 (+185% Power)
[h3]Rune[/h3]Rune.
  • Shadow Swap [SECONDARY]
    • Cooldown 10s → 11s
[h3]Vyce[/h3]Vyce has been going through a bit of a rough patch. We’re going to try to smooth out that roughness with a kind buff. You’re welcome Vyce!
  • Base Stats
    • Speed :: 450 → 455
  • Power Chord [PRIMARY]
    • Damage & Knockback :: 170 (+85% Power) → 175 (+87.5% Power)
    • Core Knockback :: 1320 (+170% Power) → 1330 (+175% Power)
[h3]Zentaro[/h3]The gap between Zentaro’s highs and lows was a bit wider than we’d like. We're giving him some extra damage on imperfect Slice and Dices to make him a little less feast or famine.
  • Slice and Dice [PRIMARY]
    • Sour spot Damage & Knockback multiplier:: 33% → 45%
      • (damage on a sour spot hit 80 → 108)
    • (Damage when hitting sweet spot and core Knockback unchanged)
MAPS AND MODES
Rotated In: Night Market, Ahten CityRotated Out: Clarion Corp., Oni Village
AWAKENINGS
Rotated out:
  • Reverberation
  • Glass Cannon
  • Might of the Colossus
  • Orb Ponderer
  • Orb Dancer
Rotated In:
  • Spark of Agility
  • Spark of Focus
  • Spark of Resilience
  • Spark of Strength
  • Knife's Edge
[h3]Aerials[/h3]If you’re a projectile range hating Juno main, I apologize. Please direct your hate comments to me. Who am I? Good question. - Aesop
  • Projectile range increase :: 30% → 40%
[h3]Big Fish[/h3]
  • Size :: 30% → 27.5%
  • Stagger :: 200 → 175
[h3]Catalyst[/h3]Energy Awakenings go together like chocolate and peanut butter. Sorry if you’re allergic to peanuts tho. My heart goes out to you.
  • Energy gained on light hit taken :: 1.5 → 1.2
  • Energy gained on normal hit taken :: 4.5 → 3.6
[h3]Fight or Flight[/h3]After the Slick Kicks nerf, Fight or Flight was once again better Slick Kicks.
  • Speed boost duration :: 1.75s → 1.5s
[h3]One-Two Punch[/h3]
  • Hit power increase :: 28% → 26 %
  • Core hit power increase :: 14% → 13%
  • Activation window :: 2.5s → 2s
[h3]Egoist[/h3]Energy Awakenings go together like chocolate and peanut butter. Sorry if you’re allergic to peanuts tho. My heart goes out to you.
  • Evade energy gain :: 12 → 8
  • Burst energy gain :: 25 → 16
[h3]Hotshot[/h3]
  • Cooldown reduction :: 30% (Max 3s) → 32.5% (Max 3.25s)
[h3]Siphoning Wand[/h3]Siphoning Wand was more like bottom feeder wand because it sucked idk sorry. We’re making it a little better now so people can win when they pick it.
  • Normal hit burn :: 5% → 6%
  • Light hit burn :: 1.66% → 2%
  • Healing multiplier :: 150% → 125%
    • (Actual healing amount unchanged, because that's how math works!!)
[h3]Timeless Creator[/h3]
  • Duration :: 75% → 70%
  • Size increase :: 40% → 35%


also 10 one-time use codes for a Sonii emote lol

  • 2a1ff490-dcc4-4d90-a031-09758aa6b684
  • 4ceb1b90-3499-42a0-971a-9420225341a7
  • b9d2ac2b-e691-4d33-93d5-7a0a19ee017a
  • 68550e07-79b0-4e6c-ab69-c051deac2e1f
  • e2e9710b-4f08-4aba-bddb-9c5e672f84ab
  • 27696158-d0b6-45e2-9d78-c20f40253598
  • 46f7eba2-ff00-4df7-bf2c-9318b62cf10c
  • 3454c287-a147-4a10-bfa7-d0c61f2cd98f
  • de23d98b-0a27-48e6-afd6-b95e901187d5
  • 1717ae72-a70b-44b0-8d3c-0fe853119a6c