Closed Beta: Update #80
[h3]ADDED:[/h3]
● Brand new "outside map" / "Horizon". Randomly generated and properly optimized with a chunk based system.
● Max build limit per buildable object. To bring more balance and prevent exploits by players, in multiplayer games all buildable weapons now have a limit per player. Each player can only build 2 units of each buildable weapons.
[h3]CHANGED:[/h3]
● Supply areas are now despawning any projectiles trying to penetrate it. This should help prevent players camping the supply areas and killing people inside them when they are refuelling.
● Getting supplies cooldown has been changed from 3 seconds to 300s (5 minutes) to prevent camping the supply depot and getting infinite ammo and exploiting it.
● Updated AI pathfinding API.
● Custom tank loadouts are now properly saved and applied in between spawns (you don't have to set the loadout again every time you spawn with the vehicle).
● Changed a bit the presentation of the build panel wheel. Removed text and added icons instead.
[h3]FIXED:[/h3]
● 8 cm mortar range was broken (25m max).
● Smoke effects (from projectiles) were missing/pink.
● Getting supplies in a tank would not refresh the UI (new supply areas).
● Typhoon Mk Ib had casings being ejected only on the left side when shooting.
● Supply area for planes sometimes disappearing from the UI depending on camera angle.
● Sometimes when the camera changed its focused player some LOD crossfade could be observed.
● Dust spawning behind planes for just a few seconds when planes just spawned in the sky.
● Brand new "outside map" / "Horizon". Randomly generated and properly optimized with a chunk based system.
● Max build limit per buildable object. To bring more balance and prevent exploits by players, in multiplayer games all buildable weapons now have a limit per player. Each player can only build 2 units of each buildable weapons.
[h3]CHANGED:[/h3]
● Supply areas are now despawning any projectiles trying to penetrate it. This should help prevent players camping the supply areas and killing people inside them when they are refuelling.
● Getting supplies cooldown has been changed from 3 seconds to 300s (5 minutes) to prevent camping the supply depot and getting infinite ammo and exploiting it.
● Updated AI pathfinding API.
● Custom tank loadouts are now properly saved and applied in between spawns (you don't have to set the loadout again every time you spawn with the vehicle).
● Changed a bit the presentation of the build panel wheel. Removed text and added icons instead.
[h3]FIXED:[/h3]
● 8 cm mortar range was broken (25m max).
● Smoke effects (from projectiles) were missing/pink.
● Getting supplies in a tank would not refresh the UI (new supply areas).
● Typhoon Mk Ib had casings being ejected only on the left side when shooting.
● Supply area for planes sometimes disappearing from the UI depending on camera angle.
● Sometimes when the camera changed its focused player some LOD crossfade could be observed.
● Dust spawning behind planes for just a few seconds when planes just spawned in the sky.