Closed Beta: Update #84
[h3]ADDED[/h3]
● Guns as moveable parts on certain SPGs in the vehicle orientation miniature.
[h3]CHANGED[/h3]
● Removed collider from hull MG on Pz 38t(s).
● Changed the color of the FOV indicator on the tank UI (orange->grey).
● Presentation of the changelogs.
● Reduced the size of many UI icons (stuff that had ad dimension of 512x512 but was perfectly fine in 128x128).
● Reduced AI AT (Bazooka) max engagement distance from 100 to 75 meters.
● Game language setting is now in the settings menu instead of the dropdown right on the landing page.
● Dev nicknames are now shown with brackets in the game.
● Rewrote the chat code. Much more simple and efficient now.
● Reworked game host menu a little bit.
● Allowing going over max supported player limit for online games. Game will issue a warning however if you pick a value that goes above the supported limit. This is for testing purposes only.
● Minor changes to the UI elements of the spawn menu.
● Physical weapons destruction/duplication code (bombs, rockets).
● Ammo crate build distance is now 1 meter from player instead of 1.5m.
● Updated fog FX for planes.
[h3]FIXED[/h3]
● X-Ray mode in Encyclopedia was not kept when spawning another unit. You would need to click the button again.
● Stats menu items generation not looking real good on screens with other aspect ratio than 16:9 (resizing not working very well).
● After shot muzzle smoke was not constrained when spawning, meaning it would spawn anywhere on the map (no optimization check for distance to camera).
● Fixed bouncyness on units in encyclopedia when spawning (especially planes).
● Localization for some physics units (distances, height, speed).
● In the Encyclopedia, the projectile could spawn in the camera sometimes.
● In the Encyclopedia, vehicles are now properly and exactly placed on the ground instead of being spawned mid air and falling on the ground.
● Hs 129 B3 FPS aim sight was way too low.
● 2+ engines planes had their engine module broken on the UI.
● You could not spectate players directly when in spectator mode.
● Weapons would be greyed out when spectating a player.
● Suppression vignette GFX was squarish instead of being roundish.
● Passenger seats would be filled in entirely when a vehicle with passenger seats was spawned.
● Ammo boxes decal was not being drawn on top of the roads.
● FPS crew issue in planes when playing with realistic mode ON.
● Guns as moveable parts on certain SPGs in the vehicle orientation miniature.
[h3]CHANGED[/h3]
● Removed collider from hull MG on Pz 38t(s).
● Changed the color of the FOV indicator on the tank UI (orange->grey).
● Presentation of the changelogs.
● Reduced the size of many UI icons (stuff that had ad dimension of 512x512 but was perfectly fine in 128x128).
● Reduced AI AT (Bazooka) max engagement distance from 100 to 75 meters.
● Game language setting is now in the settings menu instead of the dropdown right on the landing page.
● Dev nicknames are now shown with brackets in the game.
● Rewrote the chat code. Much more simple and efficient now.
● Reworked game host menu a little bit.
● Allowing going over max supported player limit for online games. Game will issue a warning however if you pick a value that goes above the supported limit. This is for testing purposes only.
● Minor changes to the UI elements of the spawn menu.
● Physical weapons destruction/duplication code (bombs, rockets).
● Ammo crate build distance is now 1 meter from player instead of 1.5m.
● Updated fog FX for planes.
[h3]FIXED[/h3]
● X-Ray mode in Encyclopedia was not kept when spawning another unit. You would need to click the button again.
● Stats menu items generation not looking real good on screens with other aspect ratio than 16:9 (resizing not working very well).
● After shot muzzle smoke was not constrained when spawning, meaning it would spawn anywhere on the map (no optimization check for distance to camera).
● Fixed bouncyness on units in encyclopedia when spawning (especially planes).
● Localization for some physics units (distances, height, speed).
● In the Encyclopedia, the projectile could spawn in the camera sometimes.
● In the Encyclopedia, vehicles are now properly and exactly placed on the ground instead of being spawned mid air and falling on the ground.
● Hs 129 B3 FPS aim sight was way too low.
● 2+ engines planes had their engine module broken on the UI.
● You could not spectate players directly when in spectator mode.
● Weapons would be greyed out when spectating a player.
● Suppression vignette GFX was squarish instead of being roundish.
● Passenger seats would be filled in entirely when a vehicle with passenger seats was spawned.
● Ammo boxes decal was not being drawn on top of the roads.
● FPS crew issue in planes when playing with realistic mode ON.