Closed Beta: Update #93
Breaking change: Your player progress and data will be reset with this update due to data formatting change.
[h3]ADDED[/h3]
● UI scaling setting (from 50% to 200%).
● Reinstated Frontline gamemode, brand new 3 lines setup.
● German light armoured car: Sd. Kfz. 222.
● German light armoured car: Sd. Kfz. 223.
[h3]CHANGED[/h3]
● Wiped clean leaderboards on Steam.
● Guns projectiles were too yellow, material color changed.
● Vehicles player progress (lvl/XP) is now based on a UUID instead of the ID of the unit that could change between two versions.
● PlayerData file data formatting changed.
● Deathmatch gamemode area setup.
● AI navmesh scan no longer is baked and will now be scanned upon scene load.
● Players being inside the old frontline area now have extra time to get out (>1 minute vs 15s previously).
[h3]FIXED[/h3]
● You could not pick up any weapon from the ground when the shovel was your currently used weapon/item.
● Amount of players shown in the lobby was including you.
● Impossibility to crouch/prone until your parachute object was destroyed (when landing as a pilot).
● Infantry sliding on slopes when standing still (roofs).
● Camera Z rotation was kind of broken at the end of a game when trying to spectate and going back and forth the scoreboard.
● Camera sometimes could stop updating the distance of all units to the camera (translating as all units UI elements would no longer update).
● Flak fuse setting super slow when scrolling.
● Sherman Firefly camouflages AO was not matching.
● Improved spawning of planes in the Encyclopedia.
● Sound emitters pooling not fully working.
● Built object sound would not play for everyone else but the person building the object.
● Bush sounds no longer play twice when walking through them.
● Death UI not appearing when being shot down, and probably in other cases as well, mostly linked to vehicles.
● Black screen when joining online game.
● Several buildables/structures had 0 HP.
● Black bars on sniper scopes (realistic, not 2D).
[h3]REMOVED[/h3]
● Global player progress data. Now the player progress is purely based on each country.
[h3]ADDED[/h3]
● UI scaling setting (from 50% to 200%).
● Reinstated Frontline gamemode, brand new 3 lines setup.
● German light armoured car: Sd. Kfz. 222.
● German light armoured car: Sd. Kfz. 223.
[h3]CHANGED[/h3]
● Wiped clean leaderboards on Steam.
● Guns projectiles were too yellow, material color changed.
● Vehicles player progress (lvl/XP) is now based on a UUID instead of the ID of the unit that could change between two versions.
● PlayerData file data formatting changed.
● Deathmatch gamemode area setup.
● AI navmesh scan no longer is baked and will now be scanned upon scene load.
● Players being inside the old frontline area now have extra time to get out (>1 minute vs 15s previously).
[h3]FIXED[/h3]
● You could not pick up any weapon from the ground when the shovel was your currently used weapon/item.
● Amount of players shown in the lobby was including you.
● Impossibility to crouch/prone until your parachute object was destroyed (when landing as a pilot).
● Infantry sliding on slopes when standing still (roofs).
● Camera Z rotation was kind of broken at the end of a game when trying to spectate and going back and forth the scoreboard.
● Camera sometimes could stop updating the distance of all units to the camera (translating as all units UI elements would no longer update).
● Flak fuse setting super slow when scrolling.
● Sherman Firefly camouflages AO was not matching.
● Improved spawning of planes in the Encyclopedia.
● Sound emitters pooling not fully working.
● Built object sound would not play for everyone else but the person building the object.
● Bush sounds no longer play twice when walking through them.
● Death UI not appearing when being shot down, and probably in other cases as well, mostly linked to vehicles.
● Black screen when joining online game.
● Several buildables/structures had 0 HP.
● Black bars on sniper scopes (realistic, not 2D).
[h3]REMOVED[/h3]
● Global player progress data. Now the player progress is purely based on each country.