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Closed Beta: Update #5

5th update, more changes, fixes, additions... Happy reading!

[h3]ADDED:[/h3]
● Touch Bending on vegetation for infantry.
● Armament info in the Encyclopedia.


[h3]CHANGED:[/h3]
● Units in the encyclopedia are now sorted by alphabetical order.
● Reverted the order of the changelog version lists in the dropdown. It is now sorted from most recent to oldest (makes more sense to be sorted this way).
● 'Loading...' text has been moved in the Loading Screen.
● Proper highlight and color for units slots in the unit encyclopedia.
● Split the 'zoom in' keybding from vehicles and added it in all sections: Planes, Tanks
● Fly by mouse behaviour has been changed to remove the virtual cursor and been replaced with direct control.
● You can no longer shoot while the weapon swap animation hasn't finished playing.
● You can no longer scroll and change weapons 60 times a second. Changing will be possible only when the animation finished playing (for infantry).
● Renamed the 'Survival' gamemode into 'Conquest'.
Mechanics stay the same, just a name change.


[h3]FIXED:[/h3]
● The in game chat and how it worked. You can finally send several messages without triggering some weird stuff.
● 2D scopes had an accuracy issue (aiming a little too low).
● End of game / scenario UI.
● PC score was not showing after going back to the main menu a second time.
● UI issue with dropdown on the changelog panel.
● Ferdinand jumping/bouncing when being summoned in the Encyclopedia.
● Double scene loading in campaign when starting a battle.
● One instance of AI 'freeze'. The US don't have any AT weapon for the AT infantry before 1942. I have added the BOYS AT rifle as a first AT weapon otherwise we get bugs. Future similar issues has been prevented. AI bots will no longer be allowed to be spawned if they have no loadouts.


[h3]REMOVED:[/h3]
● Nothing.

Screenshot from the Encyclopedia;